using System;
using System.Runtime.CompilerServices;
namespace RGB.NET.Core
{
///
/// Offers some extensions and helper-methods for the work with doubles
///
public static class DoubleExtensions
{
#region Constants
///
/// Defines the precision RGB.NET processes floating point comparisons in.
///
public const double TOLERANCE = 1E-10;
#endregion
#region Methods
///
/// Checks if two values are equal respecting the .
///
/// The first value to compare.
/// The first value to compare.
/// true if the difference is smaller than the ; otherwise, false.
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool EqualsInTolerance(this double value1, double value2)
{
return Math.Abs(value1 - value2) < TOLERANCE;
}
///
/// Camps the provided value to be bigger or equal min and smaller or equal max.
///
/// The value to clamp.
/// The lower value of the range the value is clamped to.
/// The higher value of the range the value is clamped to.
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static double Clamp(this double value, double min, double max)
{
return Math.Max(min, Math.Min(max, value));
}
#endregion
}
}