// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Collections.Generic;
using System.Linq;
using RGB.NET.Core;
namespace RGB.NET.Presets.Groups;
///
///
/// Represents a containing which physically lay inside a .
///
public sealed class RectangleLedGroup : AbstractLedGroup
{
#region Properties & Fields
private IList? _ledCache;
private Rectangle _rectangle;
///
/// Gets or sets the the should be taken from.
///
public Rectangle Rectangle
{
get => _rectangle;
set
{
if (SetProperty(ref _rectangle, value))
InvalidateCache();
}
}
private double _minOverlayPercentage;
///
/// Gets or sets the minimal percentage overlay a must have with the to be taken into the .
///
public double MinOverlayPercentage
{
get => _minOverlayPercentage;
set
{
if (SetProperty(ref _minOverlayPercentage, value))
InvalidateCache();
}
}
#endregion
#region Constructors
///
///
/// Initializes a new instance of the class.
///
/// Specifies the surface to attach this group to or null if the group should not be attached on creation.
/// They first to calculate the of this from.
/// They second to calculate the of this from.
/// (optional) The minimal percentage overlay a must have with the to be taken into the . (default: 0.5)
public RectangleLedGroup(RGBSurface? surface, Led fromLed, Led toLed, double minOverlayPercentage = 0.5)
: this(surface, new Rectangle(fromLed.Boundary, toLed.Boundary), minOverlayPercentage)
{ }
///
///
/// Initializes a new instance of the class.
///
/// Specifies the surface to attach this group to or null if the group should not be attached on creation.
/// They first point to calculate the of this from.
/// They second point to calculate the of this from.
/// (optional) The minimal percentage overlay a must have with the to be taken into the . (default: 0.5)
public RectangleLedGroup(RGBSurface? surface, Point fromPoint, Point toPoint, double minOverlayPercentage = 0.5)
: this(surface, new Rectangle(fromPoint, toPoint), minOverlayPercentage)
{ }
///
///
/// Initializes a new instance of the class.
///
/// Specifies the surface to attach this group to or null if the group should not be attached on creation.
/// The of this .
/// (optional) The minimal percentage overlay a must have with the to be taken into the . (default: 0.5)
public RectangleLedGroup(RGBSurface? surface, Rectangle rectangle, double minOverlayPercentage = 0.5)
: base(surface)
{
this.Rectangle = rectangle;
this.MinOverlayPercentage = minOverlayPercentage;
}
#endregion
#region Methods
///
public override void OnAttach()
{
base.OnAttach();
Surface!.SurfaceLayoutChanged += RGBSurfaceOnSurfaceLayoutChanged;
}
///
public override void OnDetach()
{
Surface!.SurfaceLayoutChanged -= RGBSurfaceOnSurfaceLayoutChanged;
base.OnDetach();
}
private void RGBSurfaceOnSurfaceLayoutChanged(SurfaceLayoutChangedEventArgs args) => InvalidateCache();
///
///
/// Gets a list containing all of this .
///
/// The list containing all of this .
protected override IEnumerable GetLeds() => ToList();
///
///
/// Gets a list containing all of this .
///
/// The list containing all of this .
public override IList ToList() => _ledCache ??= ((IList?)Surface?.Leds.Where(led => led.AbsoluteBoundary.CalculateIntersectPercentage(Rectangle) >= MinOverlayPercentage).ToList() ?? Array.Empty());
private void InvalidateCache() => _ledCache = null;
#endregion
}