using System.Collections.Generic;
using System.Linq;
using RGB.NET.Core;
using RGB.NET.Devices.SteelSeries.API;
using RGB.NET.Devices.SteelSeries.Helper;
namespace RGB.NET.Devices.SteelSeries
{
///
///
/// Represents the update-queue performing updates for steelseries devices.
///
internal class SteelSeriesDeviceUpdateQueue : UpdateQueue
{
#region Properties & Fields
private string _deviceType;
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
/// The update trigger used by this queue.
/// The device type used to identify the device.
public SteelSeriesDeviceUpdateQueue(IDeviceUpdateTrigger updateTrigger, string deviceType)
: base(updateTrigger)
{
this._deviceType = deviceType;
}
#endregion
#region Methods
protected override void OnUpdate(object sender, CustomUpdateData customData)
{
if ((customData != null) && (customData["refresh"] as bool? ?? false))
SteelSeriesSDK.SendHeartbeat();
else
base.OnUpdate(sender, customData);
}
///
protected override void Update(Dictionary