using RGB.NET.Core;
namespace RGB.NET.Devices.Asus
{
///
///
/// Represents a Asus keyboard.
///
public class AsusKeyboardRGBDevice : AsusRGBDevice
{
#region Constructors
///
///
/// Initializes a new instance of the class.
///
/// The specific information provided by Asus for the keyboard.
internal AsusKeyboardRGBDevice(AsusKeyboardRGBDeviceInfo info)
: base(info)
{ }
#endregion
#region Methods
///
protected override void InitializeLayout()
{
//TODO DarthAffe 07.10.2017: This doesn't make sense at all ... Find someone with such a keyboard!
int ledCount = DeviceInfo.Device.Lights.Count;
for (int i = 0; i < ledCount; i++)
InitializeLed(LedId.Keyboard_Escape + i, new Rectangle(i * 19, 0, 19, 19));
string model = DeviceInfo.Model.Replace(" ", string.Empty).ToUpper();
ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\Asus\Keyboards\{model}\{DeviceInfo.PhysicalLayout.ToString().ToUpper()}.xml"), DeviceInfo.LogicalLayout.ToString());
}
///
protected override object CreateLedCustomData(LedId ledId) => (int)ledId - (int)LedId.Keyboard_Escape;
#endregion
}
}