using RGB.NET.Core;
namespace RGB.NET.Devices.PicoPi;
///
/// Contains mappings for to the buffer-offset.
///
public static class LedMappings
{
#region Properties & Fields
///
/// Gets the defautlt offset-mapping.
///
public static LedMapping StripeMapping = [];
#endregion
#region Constructors
static LedMappings()
{
for (int i = 0; i < 255; i++)
StripeMapping.Add(LedId.LedStripe1 + i, i);
}
#endregion
}