using Newtonsoft.Json; namespace RGB.NET.Devices.SteelSeries.API.Model { internal class Game { #region Properties & Fields [JsonProperty("game")] public string Name { get; set; } [JsonProperty("game_display_name")] public string DisplayName { get; set; } #endregion #region Constructors public Game() { } public Game(string name, string displayName) { Name = name; DisplayName = displayName; } #endregion } }