using RGB.NET.Core; using RGB.NET.Devices.Wooting.Enum; using RGB.NET.Devices.Wooting.Generic; namespace RGB.NET.Devices.Wooting.Keyboard { /// /// Represents a generic information for a . /// public class WootingKeyboardRGBDeviceInfo : WootingRGBDeviceInfo, IKeyboardDeviceInfo { #region Properties & Fields /// public KeyboardLayoutType Layout => KeyboardLayoutType.Unknown; #endregion #region Constructors /// /// /// Internal constructor of managed . /// /// The index of the . /// The of the . internal WootingKeyboardRGBDeviceInfo(WootingDevicesIndexes deviceIndex) : base(RGBDeviceType.Keyboard, deviceIndex) { } #endregion } }