// ReSharper disable UnusedMethodReturnValue.Global // ReSharper disable UnusedMember.Global using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using RGB.NET.Core; namespace RGB.NET.Devices.Wooting.Native { // ReSharper disable once InconsistentNaming internal static class _WootingSDK { #region Library management private static IntPtr _dllHandle = IntPtr.Zero; /// /// Gets the loaded architecture (x64/x86). /// internal static string LoadedArchitecture { get; private set; } /// /// Reloads the SDK. /// internal static void Reload() { UnloadWootingSDK(); LoadWootingSDK(); } private static void LoadWootingSDK() { if (_dllHandle != IntPtr.Zero) return; // HACK: Load library at runtime to support both, x86 and x64 with one managed dll List possiblePathList = Environment.Is64BitProcess ? WootingDeviceProvider.PossibleX64NativePaths : WootingDeviceProvider.PossibleX86NativePaths; string dllPath = possiblePathList.FirstOrDefault(File.Exists); if (dllPath == null) throw new RGBDeviceException($"Can't find the Wooting-SDK at one of the expected locations:\r\n '{string.Join("\r\n", possiblePathList.Select(Path.GetFullPath))}'"); SetDllDirectory(Path.GetDirectoryName(Path.GetFullPath(dllPath))); _dllHandle = LoadLibrary(dllPath); _getDeviceInfoPointer = (GetDeviceInfoPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "wooting_rgb_device_info"), typeof(GetDeviceInfoPointer)); _keyboardConnectedPointer = (KeyboardConnectedPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "wooting_rgb_kbd_connected"), typeof(KeyboardConnectedPointer)); _resetPointer = (ResetPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "wooting_rgb_reset_rgb"), typeof(ResetPointer)); _closePointer = (ClosePointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "wooting_rgb_close"), typeof(ClosePointer)); _arrayUpdateKeyboardPointer = (ArrayUpdateKeyboardPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "wooting_rgb_array_update_keyboard"), typeof(ArrayUpdateKeyboardPointer)); _arraySetSinglePointer = (ArraySetSinglePointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "wooting_rgb_array_set_single"), typeof(ArraySetSinglePointer)); } internal static void UnloadWootingSDK() { if (_dllHandle == IntPtr.Zero) return; // ReSharper disable once EmptyEmbeddedStatement - DarthAffe 20.02.2016: We might need to reduce the internal reference counter more than once to set the library free while (FreeLibrary(_dllHandle)) ; _dllHandle = IntPtr.Zero; } [DllImport("kernel32.dll")] private static extern bool SetDllDirectory(string lpPathName); [DllImport("kernel32.dll")] private static extern IntPtr LoadLibrary(string dllToLoad); [DllImport("kernel32.dll")] private static extern bool FreeLibrary(IntPtr dllHandle); [DllImport("kernel32.dll")] private static extern IntPtr GetProcAddress(IntPtr dllHandle, string name); #endregion #region SDK-METHODS #region Pointers private static GetDeviceInfoPointer _getDeviceInfoPointer; private static KeyboardConnectedPointer _keyboardConnectedPointer; private static ResetPointer _resetPointer; private static ClosePointer _closePointer; private static ArrayUpdateKeyboardPointer _arrayUpdateKeyboardPointer; private static ArraySetSinglePointer _arraySetSinglePointer; #endregion #region Delegates [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate IntPtr GetDeviceInfoPointer(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate bool KeyboardConnectedPointer(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate bool ResetPointer(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate bool ClosePointer(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate bool ArrayUpdateKeyboardPointer(); [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate bool ArraySetSinglePointer(byte row, byte column, byte red, byte green, byte blue); #endregion internal static IntPtr GetDeviceInfo() => _getDeviceInfoPointer(); internal static bool KeyboardConnected() => _keyboardConnectedPointer(); internal static bool Reset() => _resetPointer(); internal static bool Close() => _closePointer(); internal static bool ArrayUpdateKeyboard() => _arrayUpdateKeyboardPointer(); internal static bool ArraySetSingle(byte row, byte column, byte red, byte green, byte blue) => _arraySetSinglePointer(row, column, red, green, blue); #endregion } }