using System;
using RGB.NET.Core;
namespace RGB.NET.Devices.Asus
{
///
///
/// Represents a generic information for a .
///
public class AsusMouseRGBDeviceInfo : AsusRGBDeviceInfo
{
#region Properties & Fields
///
public override bool SupportsSyncBack => false;
#endregion
#region Constructors
///
///
/// Internal constructor of managed .
///
/// The type of the .
/// The handle of the .
internal AsusMouseRGBDeviceInfo(RGBDeviceType deviceType, IntPtr handle)
: base(deviceType, handle, "Rog")
{ }
#endregion
}
}