namespace RGB.NET.Core; /// /// Represents a generic texture. /// public interface ITexture { /// /// Gets a empty texture. /// static ITexture Empty => new EmptyTexture(); /// /// Gets the size of the texture /// Size Size { get; } /// /// Gets the color at the specified location. /// /// The location to get the color from. /// The color at the specified location. Color this[Point point] { get; } /// /// Gets the sampled color inside the specified rectangle. /// /// The rectangle to get the color from. /// The sampled color. Color this[Rectangle rectangle] { get; } }