// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using RGB.NET.Core.Extensions;
using RGB.NET.Core.MVVM;
namespace RGB.NET.Core
{
///
/// Represents a rectangle defined by it's position and it's size.
///
[DebuggerDisplay("[Location: {Location}, Size: {Size}]")]
public class Rectangle : AbstractBindable
{
#region Properties & Fields
private Point _location;
///
/// Gets or sets the representing the top-left corner of the .
///
public Point Location
{
get { return _location; }
set
{
if (SetProperty(ref _location, value))
// ReSharper disable once ExplicitCallerInfoArgument
OnPropertyChanged(nameof(Center));
}
}
private Size _size;
///
/// Gets or sets the of the .
///
public Size Size
{
get { return _size; }
set
{
if (SetProperty(ref _size, value))
// ReSharper disable once ExplicitCallerInfoArgument
OnPropertyChanged(nameof(Center));
}
}
///
/// Gets a new representing the center-point of the .
///
public Point Center => new Point(Location.X + (Size.Width / 2.0), Location.Y + (Size.Height / 2.0));
///
/// Gets a bool indicating if both, the width and the height of the rectangle is greater than zero.
///
public bool IsEmpty => (Size.Width > DoubleExtensions.TOLERANCE) && (Size.Height > DoubleExtensions.TOLERANCE);
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
public Rectangle()
: this(new Point(), new Size())
{ }
///
/// Initializes a new instance of the class using the provided values for ans .
///
/// The -position of this .
/// The -position of this .
/// The of this .
/// The of this .
public Rectangle(double x, double y, double width, double height)
: this(new Point(x, y), new Size(width, height))
{ }
///
/// Initializes a new instance of the class using the given and .
///
///
///
public Rectangle(Point location, Size size)
{
this.Location = location;
this.Size = size;
}
///
/// Initializes a new instance of the class using the given array of .
/// The and is calculated to completely contain all rectangles provided as parameters.
///
/// The array of used to calculate the and
public Rectangle(params Rectangle[] rectangles)
: this(rectangles.AsEnumerable())
{ }
///
/// Initializes a new instance of the class using the given list of .
/// The and is calculated to completely contain all rectangles provided as parameters.
///
/// The list of used to calculate the and
public Rectangle(IEnumerable rectangles)
{
double posX = double.MaxValue;
double posY = double.MaxValue;
double posX2 = double.MinValue;
double posY2 = double.MinValue;
foreach (Rectangle rectangle in rectangles)
{
posX = Math.Min(posX, rectangle.Location.X);
posY = Math.Min(posY, rectangle.Location.Y);
posX2 = Math.Max(posX2, rectangle.Location.X + rectangle.Size.Width);
posY2 = Math.Max(posY2, rectangle.Location.Y + rectangle.Size.Height);
}
InitializeFromPoints(new Point(posX, posY), new Point(posX2, posY2));
}
///
/// Initializes a new instance of the class using the given array of .
/// The and is calculated to contain all points provided as parameters.
///
/// The array of used to calculate the and
public Rectangle(params Point[] points)
: this(points.AsEnumerable())
{ }
///
/// Initializes a new instance of the class using the given list of .
/// The and is calculated to contain all points provided as parameters.
///
/// The list of used to calculate the and
public Rectangle(IEnumerable points)
: this()
{
double posX = double.MaxValue;
double posY = double.MaxValue;
double posX2 = double.MinValue;
double posY2 = double.MinValue;
foreach (Point point in points)
{
posX = Math.Min(posX, point.X);
posY = Math.Min(posY, point.Y);
posX2 = Math.Max(posX2, point.X);
posY2 = Math.Max(posY2, point.Y);
}
InitializeFromPoints(new Point(posX, posY), new Point(posX2, posY2));
}
#endregion
#region Methods
private void InitializeFromPoints(Point point1, Point point2)
{
double posX = Math.Min(point1.X, point2.X);
double posY = Math.Min(point1.Y, point2.Y);
double width = Math.Max(point1.X, point2.X) - posX;
double height = Math.Max(point1.Y, point2.Y) - posY;
Location = new Point(posX, posY);
Size = new Size(width, height);
}
///
/// Calculates the percentage of intersection of a rectangle.
///
/// The intersecting rectangle.
/// The percentage of intersection.
public double CalculateIntersectPercentage(Rectangle intersectingRect)
{
if (IsEmpty || intersectingRect.IsEmpty) return 0;
Rectangle intersection = CalculateIntersection(intersectingRect);
return intersection.IsEmpty ? 0 : (intersection.Size.Width * intersection.Size.Height) / (Size.Width * Size.Height);
}
///
/// Calculates the representing the intersection of this and the one provided as parameter.
///
/// The intersecting
/// A new representing the intersection this and the one provided as parameter.
public Rectangle CalculateIntersection(Rectangle intersectingRectangle)
{
double x1 = Math.Max(Location.X, intersectingRectangle.Location.X);
double x2 = Math.Min(Location.X + Size.Width, intersectingRectangle.Location.X + intersectingRectangle.Size.Width);
double y1 = Math.Max(Location.Y, intersectingRectangle.Location.Y);
double y2 = Math.Min(Location.Y + Size.Height, intersectingRectangle.Location.Y + intersectingRectangle.Size.Height);
if ((x2 >= x1) && (y2 >= y1))
return new Rectangle(x1, y1, x2 - x1, y2 - y1);
return new Rectangle();
}
#endregion
}
}