// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
using System;
using RGB.NET.Core;
using RGB.NET.Presets.Decorators;
namespace RGB.NET.Presets.Textures.Gradients;
///
///
///
/// Represents a rainbow gradient which circles through all colors of the HUE-color-space.
/// See as reference.
///
public sealed class RainbowGradient : AbstractDecoratable, IGradient
{
#region Properties & Fields
private float _startHue;
///
/// Gets or sets the hue (in degrees) to start from.
///
public float StartHue
{
get => _startHue;
set => SetProperty(ref _startHue, value);
}
private float _endHue;
///
/// Gets or sets the hue (in degrees) to end the with.
///
public float EndHue
{
get => _endHue;
set => SetProperty(ref _endHue, value);
}
#endregion
#region Events
///
public event EventHandler? GradientChanged;
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
/// The hue (in degrees) to start from (default: 0)
/// The hue (in degrees) to end with (default: 360)
public RainbowGradient(float startHue = 0, float endHue = 360)
{
this.StartHue = startHue;
this.EndHue = endHue;
PropertyChanged += (_, _) => OnGradientChanged();
}
#endregion
#region Methods
///
///
/// Gets the color on the rainbow at the specified offset.
///
/// The percentage offset to take the color from.
/// The color at the specific offset.
public Color GetColor(float offset)
{
float range = EndHue - StartHue;
float hue = StartHue + (range * offset);
return HSVColor.Create(hue, 1, 1);
}
///
public void Move(float offset)
{
// RainbowGradient is calculated inverse
offset *= -1;
StartHue += offset;
EndHue += offset;
while ((StartHue > 360) && (EndHue > 360))
{
StartHue -= 360;
EndHue -= 360;
}
while ((StartHue < -360) && (EndHue < -360))
{
StartHue += 360;
EndHue += 360;
}
}
///
/// Should be called to indicate that the gradient was changed.
///
private void OnGradientChanged() => GradientChanged?.Invoke(this, EventArgs.Empty);
#endregion
}