using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using RGB.NET.Core;
using RGB.NET.Devices.Corsair.Native;
namespace RGB.NET.Devices.Corsair
{
///
/// Represents a generic CUE-device. (keyboard, mouse, headset, mousmat).
///
public abstract class CorsairRGBDevice : AbstractRGBDevice
{
#region Properties & Fields
///
/// Gets information about the .
///
public override IRGBDeviceInfo DeviceInfo { get; }
#endregion
#region Constructors
///
/// Initializes a new instance of the class.
///
/// The generic information provided by CUE for the device.
protected CorsairRGBDevice(IRGBDeviceInfo info)
{
this.DeviceInfo = info;
}
#endregion
#region Methods
///
/// Initializes the device.
///
internal void Initialize()
{
InitializeLeds();
Rectangle ledRectangle = new Rectangle(this.Select(x => x.LedRectangle));
InternalSize = ledRectangle.Size + new Size(ledRectangle.Location.X, ledRectangle.Location.Y);
}
///
/// Initializes the of the device.
///
protected abstract void InitializeLeds();
///
protected override void UpdateLeds(IEnumerable ledsToUpdate)
{
List leds = ledsToUpdate.Where(x => x.Color.A > 0).ToList();
if (leds.Count > 0) // CUE seems to crash if 'CorsairSetLedsColors' is called with a zero length array
{
int structSize = Marshal.SizeOf(typeof(_CorsairLedColor));
IntPtr ptr = Marshal.AllocHGlobal(structSize * leds.Count);
IntPtr addPtr = new IntPtr(ptr.ToInt64());
foreach (Led led in leds)
{
_CorsairLedColor color = new _CorsairLedColor
{
ledId = (int)((CorsairLedId)led.Id).LedId,
r = led.Color.R,
g = led.Color.G,
b = led.Color.B
};
Marshal.StructureToPtr(color, addPtr, false);
addPtr = new IntPtr(addPtr.ToInt64() + structSize);
}
_CUESDK.CorsairSetLedsColors(leds.Count, ptr);
Marshal.FreeHGlobal(ptr);
}
}
#endregion
}
}