using System; using System.Collections.Generic; using System.Linq; using System.Runtime.InteropServices; using RGB.NET.Core; using RGB.NET.Devices.Corsair.Native; namespace RGB.NET.Devices.Corsair { /// /// Represents a generic CUE-device. (keyboard, mouse, headset, mousmat). /// public abstract class CorsairRGBDevice : AbstractRGBDevice { #region Properties & Fields /// /// Gets information about the . /// public override IRGBDeviceInfo DeviceInfo { get; } #endregion #region Constructors /// /// Initializes a new instance of the class. /// /// The generic information provided by CUE for the device. protected CorsairRGBDevice(IRGBDeviceInfo info) { this.DeviceInfo = info; } #endregion #region Methods /// /// Initializes the device. /// internal void Initialize() { InitializeLeds(); Rectangle ledRectangle = new Rectangle(this.Select(x => x.LedRectangle)); InternalSize = ledRectangle.Size + new Size(ledRectangle.Location.X, ledRectangle.Location.Y); } /// /// Initializes the of the device. /// protected abstract void InitializeLeds(); /// protected override void UpdateLeds(IEnumerable ledsToUpdate) { List leds = ledsToUpdate.Where(x => x.Color.A > 0).ToList(); if (leds.Count > 0) // CUE seems to crash if 'CorsairSetLedsColors' is called with a zero length array { int structSize = Marshal.SizeOf(typeof(_CorsairLedColor)); IntPtr ptr = Marshal.AllocHGlobal(structSize * leds.Count); IntPtr addPtr = new IntPtr(ptr.ToInt64()); foreach (Led led in leds) { _CorsairLedColor color = new _CorsairLedColor { ledId = (int)((CorsairLedId)led.Id).LedId, r = led.Color.R, g = led.Color.G, b = led.Color.B }; Marshal.StructureToPtr(color, addPtr, false); addPtr = new IntPtr(addPtr.ToInt64() + structSize); } _CUESDK.CorsairSetLedsColors(leds.Count, ptr); Marshal.FreeHGlobal(ptr); } } #endregion } }