// ReSharper disable MemberCanBePrivate.Global // ReSharper disable UnusedMember.Global // ReSharper disable AutoPropertyCanBeMadeGetOnly.Global using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using RGB.NET.Core; using RGB.NET.Devices.Razer.Native; namespace RGB.NET.Devices.Razer { /// /// /// Represents a device provider responsible for razer devices. /// public class RazerDeviceProvider : IRGBDeviceProvider { #region Properties & Fields private static RazerDeviceProvider _instance; /// /// Gets the singleton instance. /// public static RazerDeviceProvider Instance => _instance ?? new RazerDeviceProvider(); /// /// Gets a modifiable list of paths used to find the native SDK-dlls for x86 applications. /// The first match will be used. /// public static List PossibleX86NativePaths { get; } = new List { "x86/RzChromaSDK.dll" }; /// /// Gets a modifiable list of paths used to find the native SDK-dlls for x64 applications. /// The first match will be used. /// public static List PossibleX64NativePaths { get; } = new List { "x64/RzChromaSDK.dll", "x64/RzChromaSDK64.dll" }; /// /// /// Indicates if the SDK is initialized and ready to use. /// public bool IsInitialized { get; private set; } /// /// Gets the loaded architecture (x64/x86). /// public string LoadedArchitecture => _RazerSDK.LoadedArchitecture; /// /// /// Gets whether the application has exclusive access to the SDK or not. /// public bool HasExclusiveAccess => false; /// public IEnumerable Devices { get; private set; } /// /// Gets or sets a function to get the culture for a specific device. /// public Func GetCulture { get; set; } = CultureHelper.GetCurrentCulture; /// /// Forces to load the devices represented by the emulator even if they aren't reported to exist. /// public bool LoadEmulatorDevices { get; set; } = false; /// /// The used to trigger the updates for razer devices. /// public DeviceUpdateTrigger UpdateTrigger { get; private set; } #endregion #region Constructors /// /// Initializes a new instance of the class. /// /// Thrown if this constructor is called even if there is already an instance of this class. public RazerDeviceProvider() { if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(RazerDeviceProvider)}"); _instance = this; UpdateTrigger = new DeviceUpdateTrigger(); } #endregion #region Methods /// public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false, bool throwExceptions = false) { if (IsInitialized) TryUnInit(); IsInitialized = false; try { UpdateTrigger?.Stop(); _RazerSDK.Reload(); RazerError error; if (((error = _RazerSDK.Init()) != RazerError.Success) && Enum.IsDefined(typeof(RazerError), error)) //HACK DarthAffe 08.02.2018: The x86-SDK seems to have a problem here ... ThrowRazerError(error); IList devices = new List(); if (loadFilter.HasFlag(RGBDeviceType.Keyboard)) foreach ((Guid guid, string model) in Razer.Devices.KEYBOARDS) try { if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1)) && (!LoadEmulatorDevices || (Razer.Devices.KEYBOARDS.FirstOrDefault().guid != guid))) continue; RazerKeyboardRGBDevice device = new RazerKeyboardRGBDevice(new RazerKeyboardRGBDeviceInfo(guid, model, GetCulture())); device.Initialize(UpdateTrigger); devices.Add(device); } catch { if (throwExceptions) throw; } if (loadFilter.HasFlag(RGBDeviceType.Mouse)) foreach ((Guid guid, string model) in Razer.Devices.MICE) try { if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1)) && (!LoadEmulatorDevices || (Razer.Devices.MICE.FirstOrDefault().guid != guid))) continue; RazerMouseRGBDevice device = new RazerMouseRGBDevice(new RazerMouseRGBDeviceInfo(guid, model)); device.Initialize(UpdateTrigger); devices.Add(device); } catch { if (throwExceptions) throw; } if (loadFilter.HasFlag(RGBDeviceType.Headset)) foreach ((Guid guid, string model) in Razer.Devices.HEADSETS) try { if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1)) && (!LoadEmulatorDevices || (Razer.Devices.HEADSETS.FirstOrDefault().guid != guid))) continue; RazerHeadsetRGBDevice device = new RazerHeadsetRGBDevice(new RazerHeadsetRGBDeviceInfo(guid, model)); device.Initialize(UpdateTrigger); devices.Add(device); } catch { if (throwExceptions) throw; } if (loadFilter.HasFlag(RGBDeviceType.Mousepad)) foreach ((Guid guid, string model) in Razer.Devices.MOUSEMATS) try { if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1)) && (!LoadEmulatorDevices || (Razer.Devices.MOUSEMATS.FirstOrDefault().guid != guid))) continue; RazerMousepadRGBDevice device = new RazerMousepadRGBDevice(new RazerMousepadRGBDeviceInfo(guid, model)); device.Initialize(UpdateTrigger); devices.Add(device); } catch { if (throwExceptions) throw; } if (loadFilter.HasFlag(RGBDeviceType.Keypad)) foreach ((Guid guid, string model) in Razer.Devices.KEYPADS) try { if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1)) && (!LoadEmulatorDevices || (Razer.Devices.KEYPADS.FirstOrDefault().guid != guid))) continue; RazerKeypadRGBDevice device = new RazerKeypadRGBDevice(new RazerKeypadRGBDeviceInfo(guid, model)); device.Initialize(UpdateTrigger); devices.Add(device); } catch { if (throwExceptions) throw; } if (loadFilter.HasFlag(RGBDeviceType.Keyboard)) foreach ((Guid guid, string model) in Razer.Devices.CHROMALINKS) try { if (((_RazerSDK.QueryDevice(guid, out _DeviceInfo deviceInfo) != RazerError.Success) || (deviceInfo.Connected < 1)) && (!LoadEmulatorDevices || (Razer.Devices.CHROMALINKS.FirstOrDefault().guid != guid))) continue; RazerChromaLinkRGBDevice device = new RazerChromaLinkRGBDevice(new RazerChromaLinkRGBDeviceInfo(guid, model)); device.Initialize(UpdateTrigger); devices.Add(device); } catch { if (throwExceptions) throw; } UpdateTrigger?.Start(); Devices = new ReadOnlyCollection(devices); IsInitialized = true; } catch { TryUnInit(); if (throwExceptions) throw; return false; } return true; } /// public void ResetDevices() { foreach (IRGBDevice device in Devices) ((IRazerRGBDevice)device).Reset(); } private void ThrowRazerError(RazerError errorCode) => throw new RazerException(errorCode); private void TryUnInit() { try { _RazerSDK.UnInit(); } catch { /* We tried our best */ } } /// public void Dispose() { try { UpdateTrigger?.Dispose(); } catch { /* at least we tried */ } TryUnInit(); // DarthAffe 03.03.2020: Fails with an access-violation - verify if an unload is already triggered by uninit //try { _RazerSDK.UnloadRazerSDK(); } //catch { /* at least we tried */ } } #endregion } }