using System; using RGB.NET.Core; namespace RGB.NET.Devices.Asus { /// /// /// Represents a generic information for a . /// public class AsusMouseRGBDeviceInfo : AsusRGBDeviceInfo { #region Properties & Fields /// public override bool SupportsSyncBack => false; #endregion #region Constructors /// /// /// Internal constructor of managed . /// /// The type of the . /// The handle of the . internal AsusMouseRGBDeviceInfo(RGBDeviceType deviceType, IntPtr handle) : base(deviceType, handle, "Rog") { } #endregion } }