using RGB.NET.Core;
namespace RGB.NET.Devices.Asus;
///
///
/// Represents a generic Asus-device. (keyboard, mouse, headset, mousepad).
///
public abstract class AsusRGBDevice : AbstractRGBDevice, IAsusRGBDevice
where TDeviceInfo : AsusRGBDeviceInfo
{
#region Constructors
///
/// Initializes a new instance of the class.
///
/// The generic information provided by Asus for the device.
/// The update trigger used to update this device.
protected AsusRGBDevice(TDeviceInfo info, IDeviceUpdateTrigger updateTrigger)
: base(info, new AsusUpdateQueue(updateTrigger, info.Device))
{ }
#endregion
}