[RGB.NET](https://github.com/DarthAffe/RGB.NET) Device-Provider-Package for Wooting-Devices. ## Usage This provider follows the default pattern and does not require additional setup. ```csharp surface.Load(WootingDeviceProvider.Instance); ``` # Required SDK This providers requires native SDK-dlls. You can get them directly from Wooting at [https://github.com/WootingKb/wooting-rgb-sdk/releases](https://github.com/WootingKb/wooting-rgb-sdk/releases) Since the SDK-dlls are native it's important to use the correct architecture you're building your application for. (If in doubt you can always include both.) ### x64 `wooting-rgb-sdk.dll` from the x64-zip needs to be distributed as `\x64\wooting-rgb-sdk.dll` You can use other, custom paths by adding them to `WootingDeviceProvider.PossibleX64NativePaths`. ### x86 `wooting-rgb-sdk.dll` from the x86-zip needs to be distributed as `\x86\wooting-rgb-sdk.dll` You can use other, custom paths by adding them to `WootingDeviceProvider.PossibleX86NativePaths`.