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9c918302ad
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Cleaned project files
This should fix #24
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2018-07-14 15:53:29 +02:00 |
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d0c3d4a9dc
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Added DeviceName
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2018-07-10 20:59:52 +02:00 |
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7c5306232f
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Revert "Added Id to devices"
This reverts commit a86d5f7e84b8ba586f819d5b672b7176ae1416f4.
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2018-07-10 20:33:50 +02:00 |
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a86d5f7e84
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Added Id to devices
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2018-07-10 20:06:38 +02:00 |
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0b41bb1b02
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Removed generic constraint from IDeviceProviderLoader
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2018-06-03 10:03:27 +02:00 |
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b471c0e192
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Added missing code documentation
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2018-04-08 11:58:10 +02:00 |
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33c8e69f93
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Changed the surface to work with update-triggers instead of fixed update-modes. Adapted device-update-triggers to match the general concept
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2018-04-07 10:46:23 +02:00 |
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2bbfe6c6f7
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Fixed not working razer headset and chroma-link devices by using type-effects not device-effects
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2018-04-02 16:11:58 +02:00 |
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284c551be6
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Changed projects to built against .net standard (and .net 4.5).
This resolves #14.
Resources like SDK-libs, Images and Layouts are removed (and put into an own repository) in that process.
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2018-04-01 21:54:14 +02:00 |
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66d03cdf4f
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Changed all existing device-providers to use update-queues to decouple the physical update from the internal update-loop (first draft, code-documention is missing)
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2018-03-25 15:53:13 +02:00 |
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9cfd17e1bc
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Enabled forced flushes for razer devices
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2018-03-08 20:21:55 +01:00 |
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7b5895d2a4
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Added a workaround for some weird issue with the x86 razer-sdk
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2018-02-08 20:04:26 +01:00 |
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5e347db063
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Added deviceprovider-loader to all projects
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2018-01-29 12:58:36 +01:00 |
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cdace494bc
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Changed device-providers to be disposable
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2018-01-29 12:41:43 +01:00 |
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739fbf8733
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Updated Layouts to contain device-image infos
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2018-01-17 21:56:01 +01:00 |
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d7c12e5e4c
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Consolidated nuget packages
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2017-12-17 16:49:10 +01:00 |
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c82114758a
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Added author to layouts
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2017-12-14 10:46:29 +01:00 |
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d478fefb8b
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Fixed some namespaces
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2017-12-13 20:19:45 +01:00 |
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c5a1825f50
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Refactored LedIds
Everything is now based on the same ids for all devices
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2017-12-13 17:19:56 +01:00 |
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9ec84b9e37
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Added Razer-SDK support
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2017-12-11 09:49:35 +01:00 |
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