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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-13 01:58:30 +00:00

12 Commits

Author SHA1 Message Date
f21acbd767 Fixed potential performance issue with for-loops when Spans are passed by reference 2024-06-22 19:48:52 +02:00
d85f1559b3 Applied some C#12 stuff 2023-12-22 20:56:56 +01:00
30ccfdcd85 (MAJOR) Added success-indication to device updates and forced flushes after nonsuccessful ones.
Added exception handling the last missing queues.
2023-03-05 18:04:50 +01:00
37e4954583 Added exception-handling to all UpdateQueues 2023-03-05 16:34:01 +01:00
30624035f1 Changed all namespaces to file-scope 2021-11-13 17:35:08 +01:00
28d8335ee0 Merge 2021-03-04 23:56:42 +01:00
2222808c23 Changed update-Pprameter away from dictionary 2021-03-03 23:06:22 +01:00
Robert
587ae8f6e2 Razer - Moved to HID-based device detection
Razer - Added all OpenRazer provided PIDs
Razer - Use device-specific SDK endpoints, allowing access to all Razer devices
2021-02-27 12:00:12 +01:00
b471c0e192 Added missing code documentation 2018-04-08 11:58:10 +02:00
33c8e69f93 Changed the surface to work with update-triggers instead of fixed update-modes. Adapted device-update-triggers to match the general concept 2018-04-07 10:46:23 +02:00
2bbfe6c6f7 Fixed not working razer headset and chroma-link devices by using type-effects not device-effects 2018-04-02 16:11:58 +02:00
66d03cdf4f Changed all existing device-providers to use update-queues to decouple the physical update from the internal update-loop (first draft, code-documention is missing) 2018-03-25 15:53:13 +02:00