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d054d16c10
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Added reference counting to update queues to prevent premature disposes when used in multiple devices
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2023-04-08 00:53:15 +02:00 |
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4dbeaf802a
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Fixed code issues
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2021-08-01 16:53:21 +02:00 |
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fb6a94f8b2
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Improved DeviceName-generation to be more consistent after provider disposes.
This addresses #198
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2021-05-15 23:14:07 +02:00 |
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13afc29987
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Reworked rendering
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2021-02-21 15:49:05 +01:00 |
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d44223ee6a
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Added base class for location/size-handling and refactored devices and leds to make use of it
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2021-02-09 23:11:01 +01:00 |
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f764c3dc8f
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Added device-interfaces
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2020-04-18 15:12:09 +02:00 |
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5d374db9ef
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Moved comparison, blending and conversion from color to a behavior-class to make it exchangeable
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2019-02-25 21:25:09 +01:00 |
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c1e2af6fbb
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Refactored color
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2019-02-24 17:53:04 +01:00 |
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33c8e69f93
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Changed the surface to work with update-triggers instead of fixed update-modes. Adapted device-update-triggers to match the general concept
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2018-04-07 10:46:23 +02:00 |
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8d4b6d3bce
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Readded missing resharper-config for Core
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2018-04-02 15:59:14 +02:00 |
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284c551be6
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Changed projects to built against .net standard (and .net 4.5).
This resolves #14.
Resources like SDK-libs, Images and Layouts are removed (and put into an own repository) in that process.
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2018-04-01 21:54:14 +02:00 |
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66d03cdf4f
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Changed all existing device-providers to use update-queues to decouple the physical update from the internal update-loop (first draft, code-documention is missing)
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2018-03-25 15:53:13 +02:00 |
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d478fefb8b
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Fixed some namespaces
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2017-12-13 20:19:45 +01:00 |
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2086b3729d
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Replaced effects with decorators.
Decorators should be way more flexible while beeing easy to use.
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2017-09-05 13:44:23 +02:00 |
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59e0344c68
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Refactoring
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2017-05-13 08:17:01 +02:00 |
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5cbcbd9d9c
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More basic stuff
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2017-01-22 22:07:33 +01:00 |
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254bbc206e
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Added even more basic stuff
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2017-01-22 09:47:19 +01:00 |
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87e4016381
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Added some basic stuff
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2017-01-21 18:11:24 +01:00 |
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