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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 17:48:31 +00:00

22 Commits

Author SHA1 Message Date
47770c00b8 Used new collection-initialization 2025-02-08 12:07:48 +01:00
2020992249 Sealed a lot of classes that are not meant to be inherited 2023-04-19 21:19:05 +02:00
70ccc4d575 Reduced some more allocations 2023-04-13 00:49:29 +02:00
0cf4f39ccf Reduced allocations when a ListLedGroup is used 2023-04-13 00:21:20 +02:00
8431a8cb5e (MAJOR) Optimized surface-updating to reduce the amount of allocations 2023-02-11 22:36:59 +01:00
30624035f1 Changed all namespaces to file-scope 2021-11-13 17:35:08 +01:00
4dbeaf802a Fixed code issues 2021-08-01 16:53:21 +02:00
59e11e5b82 Fixed code issues 2021-07-31 16:59:51 +02:00
7b0e9152fd Fixed code issues 2021-06-01 23:53:56 +02:00
f14e3c801d Moved all methods not directly tied to the surface in an extension and refactored led groups 2021-03-05 21:43:12 +01:00
8ddf0bc734 Moved LedGroupExtension to Core 2021-02-24 13:05:06 +01:00
13afc29987 Reworked rendering 2021-02-21 15:49:05 +01:00
d4bb0bd9fd Updated core to correctly use nullable reference types; first changes for new device handling 2020-12-31 20:07:51 +01:00
5bc945c4f7 Removed static RGBSurface and DeviceSpecialParts 2020-12-29 15:34:35 +01:00
9de6a43907 Added locks for groups 2020-03-03 15:20:39 +01:00
c5a1825f50 Refactored LedIds
Everything is now based on the same ids for all devices
2017-12-13 17:19:56 +01:00
b9e443b3b6 Fixed some code issues 2017-11-26 09:45:24 +01:00
8e212190ae Fixed some code issues 2017-09-05 14:02:12 +02:00
2086b3729d Replaced effects with decorators.
Decorators should be way more flexible while beeing easy to use.
2017-09-05 13:44:23 +02:00
3554c274b9 Changed RGBSurface from static to singleton 2017-01-31 18:10:27 +01:00
05c0633348 Fixed some stuff to get Corsair-Devices working 2017-01-26 20:14:38 +01:00
5cbcbd9d9c More basic stuff 2017-01-22 22:07:33 +01:00