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WIP - Fixed corsair partial devices getting longer
the first device has the correct size, all following ones are larger than intended. tested with corsaid lighting node core and sp120
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@ -1,4 +1,4 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using RGB.NET.Core;
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using RGB.NET.Devices.Corsair.Native;
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@ -58,6 +58,18 @@ public abstract class CorsairRGBDevice<TDeviceInfo> : AbstractRGBDevice<TDeviceI
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Rectangle rectangle = ledPosition.ToRectangle();
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AddLed(ledId, rectangle.Location, rectangle.Size);
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}
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if (DeviceInfo.LedOffset > 0)
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FixOffsetDeviceLayout();
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}
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protected virtual void FixOffsetDeviceLayout()
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{
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float minX = this.Min(x => x.Location.X);
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float minY = this.Min(x => x.Location.Y);
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foreach (Led led in this)
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led.Location = led.Location.Translate(-minX, -minY);
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}
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protected abstract LedMapping<CorsairLedId> CreateMapping(IEnumerable<CorsairLedId> ids);
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