Refactored LedIds

Everything is now based on the same ids for all devices
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DarthAffe committed 2017-12-13 17:19:56 +01:00
1 parent 200e471e4d
commit c5a1825f50
80 files changed
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using System.Collections.Generic;
using System.Linq;
namespace RGB.NET.Devices.Novation
{
internal static class DictionaryExtension
{
public static Dictionary<TValue, TKey> SwapKeyValue<TKey, TValue>(this Dictionary<TKey, TValue> dictionary) => dictionary.ToDictionary(x => x.Value, x => x.Key);
}
}
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namespace RGB.NET.Devices.Novation
{
/// <summary>
/// Offers some extensions and helper-methods for NovationLedId related things.
/// </summary>
public static class NovationLedIdExtension
{
#region Methods
/// <summary>
/// Gets the status-flag associated with the id.
/// </summary>
/// <param name="ledId">The <see cref="NovationLedId"/> whose status-flag should be determinated.</param>
/// <returns>The status-flag of the <see cref="NovationLedId"/>.</returns>
public static int GetStatus(this NovationLedId ledId) => ((int)ledId & 0xFF00) >> 8;
/// <summary>
/// Gets the id associated with the id.
/// </summary>
/// <param name="ledId">The <see cref="NovationLedId"/> whose idshould be determinated.</param>
/// <returns>The id of the <see cref="NovationLedId"/>.</returns>
public static int GetId(this NovationLedId ledId) => (int)ledId & 0x00FF;
/// <summary>
/// Tests if the given <see cref="NovationLedId"/> is a grid-button.
/// </summary>
/// <param name="ledId">the <see cref="NovationLedId"/> to test.</param>
/// <returns><c>true</c> if <paramref name="ledId" /> is a grid-button; otherwise, <c>false</c>.</returns>
public static bool IsGrid(this NovationLedId ledId) => (ledId.GetStatus() == 0x90) && ((ledId.GetId() / 0x10) < 0x08) && ((ledId.GetId() % 0x10) < 0x08);
/// <summary>
/// Tests if the given <see cref="NovationLedId"/> is a scene-button.
/// </summary>
/// <param name="ledId">the <see cref="NovationLedId"/> to test.</param>
/// <returns><c>true</c> if <paramref name="ledId" /> is a scene-button; otherwise, <c>false</c>.</returns>
public static bool IsScene(this NovationLedId ledId) => (ledId.GetStatus() == 0x90) && ((ledId.GetId() / 0x10) < 0x08) && ((ledId.GetId() % 0x10) == 0x09);
/// <summary>
/// Tests if the given <see cref="NovationLedId"/> is custom-button.
/// </summary>
/// <param name="ledId">the <see cref="NovationLedId"/> to test.</param>
/// <returns><c>true</c> if <paramref name="ledId" /> is a custom-button; otherwise, <c>false</c>.</returns>
public static bool IsCustom(this NovationLedId ledId) => (ledId.GetStatus() == 0xB0) && ((ledId.GetId() / 0x10) == 0x06) && ((ledId.GetId() % 0x10) > 0x07);
#endregion
}
}
@@ -1,47 +0,0 @@
namespace RGB.NET.Devices.Novation
{
/// <summary>
/// Offers some extensions and helper-methods for NovationLedIds related things.
/// </summary>
public static class NovationLedIdsExtension
{
#region Methods
/// <summary>
/// Gets the status-flag associated with the id.
/// </summary>
/// <param name="ledId">The <see cref="NovationLedIds"/> whose status-flag should be determinated.</param>
/// <returns>The status-flag of the <see cref="NovationLedIds"/>.</returns>
public static int GetStatus(this NovationLedIds ledId) => ((int)ledId & 0xFF00) >> 8;
/// <summary>
/// Gets the id associated with the id.
/// </summary>
/// <param name="ledId">The <see cref="NovationLedIds"/> whose idshould be determinated.</param>
/// <returns>The id of the <see cref="NovationLedIds"/>.</returns>
public static int GetId(this NovationLedIds ledId) => (int)ledId & 0x00FF;
/// <summary>
/// Tests if the given <see cref="NovationLedIds"/> is a grid-button.
/// </summary>
/// <param name="ledId">the <see cref="NovationLedIds"/> to test.</param>
/// <returns><c>true</c> if <paramref name="ledId" /> is a grid-button; otherwise, <c>false</c>.</returns>
public static bool IsGrid(this NovationLedIds ledId) => (ledId.GetStatus() == 0x90) && ((ledId.GetId() / 0x10) < 0x08) && ((ledId.GetId() % 0x10) < 0x08);
/// <summary>
/// Tests if the given <see cref="NovationLedIds"/> is a scene-button.
/// </summary>
/// <param name="ledId">the <see cref="NovationLedIds"/> to test.</param>
/// <returns><c>true</c> if <paramref name="ledId" /> is a scene-button; otherwise, <c>false</c>.</returns>
public static bool IsScene(this NovationLedIds ledId) => (ledId.GetStatus() == 0x90) && ((ledId.GetId() / 0x10) < 0x08) && ((ledId.GetId() % 0x10) == 0x09);
/// <summary>
/// Tests if the given <see cref="NovationLedIds"/> is custom-button.
/// </summary>
/// <param name="ledId">the <see cref="NovationLedIds"/> to test.</param>
/// <returns><c>true</c> if <paramref name="ledId" /> is a custom-button; otherwise, <c>false</c>.</returns>
public static bool IsCustom(this NovationLedIds ledId) => (ledId.GetStatus() == 0xB0) && ((ledId.GetId() / 0x10) == 0x06) && ((ledId.GetId() % 0x10) > 0x07);
#endregion
}
}