Refactored LedIds

Everything is now based on the same ids for all devices
This commit is contained in:
DarthAffe committed 2017-12-13 17:19:56 +01:00
1 parent 200e471e4d
commit c5a1825f50
80 files changed
+2923 -3657

No files matched your search

@@ -33,9 +33,12 @@ namespace RGB.NET.Devices.Logitech
base.InitializeLayout();
if (LedMapping.Count == 0)
InitializeLed(new LogitechLedId(this, LogitechLedIds.DEVICE), new Rectangle(0, 0, 10, 10));
InitializeLed(LedId.Custom1, new Rectangle(0, 0, 10, 10));
}
/// <inheritdoc />
protected override object CreateLedCustomData(LedId ledId) => LogitechLedId.DEVICE;
/// <inheritdoc />
protected override void UpdateLeds(IEnumerable<Led> ledsToUpdate)
{