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Changed logitech devices to better fit the sdk-design. This allows to easily plug in new devices as soon as the hid-id is known
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using RGB.NET.Core;
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using RGB.NET.Devices.Logitech.Native;
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namespace RGB.NET.Devices.Logitech.PerDevice
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{
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/// <inheritdoc />
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/// <summary>
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/// Represents a logitech per-device-lightable device.
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/// </summary>
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public class LogitechPerDeviceRGBDevice : LogitechRGBDevice
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{
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#region Properties & Fields
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/// <summary>
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/// Gets information about the <see cref="LogitechPerDeviceRGBDevice"/>.
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/// </summary>
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public LogitechRGBDeviceInfo PerDeviceDeviceInfo { get; }
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#endregion
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#region Constructors
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/// <inheritdoc />
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/// <summary>
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/// Initializes a new instance of the <see cref="T:RGB.NET.Devices.Logitech.LogitechPerDeviceRGBDevice" /> class.
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/// </summary>
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/// <param name="info">The specific information provided by logitech for the per-device-lightable device</param>
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internal LogitechPerDeviceRGBDevice(LogitechRGBDeviceInfo info)
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: base(info)
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{
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this.PerDeviceDeviceInfo = info;
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}
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#endregion
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#region Methods
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/// <inheritdoc />
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protected override void InitializeLayout()
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{
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base.InitializeLayout();
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if (LedMapping.Count == 0)
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InitializeLed(new LogitechLedId(this, LogitechLedIds.DEVICE), new Rectangle(0, 0, 1, 1));
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}
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/// <inheritdoc />
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protected override void UpdateLeds(IEnumerable<Led> ledsToUpdate)
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{
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Led led = ledsToUpdate.FirstOrDefault(x => x.Color.A > 0);
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if (led == null) return;
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_LogitechGSDK.LogiLedSetTargetDevice(LogitechDeviceCaps.DeviceRGB);
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_LogitechGSDK.LogiLedSetLighting((int)Math.Round(led.Color.RPercent * 100),
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(int)Math.Round(led.Color.GPercent * 100),
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(int)Math.Round(led.Color.BPercent * 100));
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}
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#endregion
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}
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}
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