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Added extension to save layouts
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@ -1,6 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Xml.Serialization;
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using RGB.NET.Core;
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namespace RGB.NET.Layout;
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@ -51,4 +53,48 @@ public static class LayoutExtension
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device.RemoveLed(led);
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}
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}
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/// <summary>
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/// Saves the specified layout to the given location.
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/// </summary>
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/// <param name="layout">The layout to save.</param>
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/// <param name="targetFile">The location to save to.</param>
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public static void Save(this IDeviceLayout layout, string targetFile)
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{
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using FileStream fs = new(targetFile, FileMode.Create);
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layout.Save(fs);
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}
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/// <summary>
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/// Saves the specified layout to the given stream.
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/// </summary>
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/// <param name="layout">The layout to save.</param>
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/// <param name="stream">The stream to save to.</param>
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public static void Save(this IDeviceLayout layout, Stream stream)
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{
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Type? customDataType = layout.CustomData?.GetType();
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Type? customLedDataType = layout.Leds.FirstOrDefault(x => x.CustomData != null)?.GetType();
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Type[] customTypes;
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if ((customDataType != null) && (customLedDataType != null))
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customTypes = new[] { customDataType, customLedDataType };
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else if (customDataType != null)
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customTypes = new[] { customDataType };
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else if (customLedDataType != null)
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customTypes = new[] { customLedDataType };
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else
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customTypes = Array.Empty<Type>();
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if (layout is DeviceLayout deviceLayout)
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{
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deviceLayout.InternalCustomData = deviceLayout.CustomData;
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foreach (ILedLayout led in deviceLayout.Leds)
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if (led is LedLayout ledLayout)
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ledLayout.InternalCustomData = ledLayout.CustomData;
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}
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XmlSerializer serializer = new(typeof(DeviceLayout), null, customTypes, null, null);
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serializer.Serialize(stream, layout);
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}
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}
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