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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 17:48:31 +00:00

Added a REST-API to NodeMCU devices and added using it as an optional update-mode

This commit is contained in:
Darth Affe 2020-07-13 23:52:08 +02:00
parent dd5fb6db89
commit b8a3593792
7 changed files with 457 additions and 255 deletions

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@ -0,0 +1,21 @@
namespace RGB.NET.Devices.WS281X.NodeMCU
{
/// <summary>
/// Contaisn a list of possible update-modes for NodeMCU-devices.
/// </summary>
// ReSharper disable once InconsistentNaming
public enum NodeMCUUpdateMode
{
/// <summary>
/// Updates through the HTTP-REST-API.
/// Slow, but reliable.
/// </summary>
Http,
/// <summary>
/// Updates through a UDP-connection.
/// Fast, but might skip updates if the network connection is bad.
/// </summary>
Udp
}
}

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@ -1,7 +1,10 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Net.Http;
using System.Net.Sockets;
using System.Text;
using System.Text.RegularExpressions;
using RGB.NET.Core;
namespace RGB.NET.Devices.WS281X.NodeMCU
@ -13,94 +16,169 @@ namespace RGB.NET.Devices.WS281X.NodeMCU
/// </summary>
public class NodeMCUWS2812USBUpdateQueue : UpdateQueue
{
#region Constants
private static readonly byte UPDATE_COMMAND = 0x02;
#endregion
#region Properties & Fields
private readonly string _hostname;
private readonly UdpClient _udpClient;
private HttpClient _httpClient = new HttpClient();
private UdpClient _udpClient;
private readonly Dictionary<int, byte[]> _dataBuffer = new Dictionary<int, byte[]>();
private readonly Dictionary<int, byte> _sequenceNumbers = new Dictionary<int, byte>();
private readonly Action<byte[]> _sendDataAction;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="NodeMCUWS2812USBUpdateQueue"/> class.
/// If this constructor is used UDP updates are disabled.
/// </summary>
/// <param name="updateTrigger">The update trigger used by this queue.</param>
/// <param name="hostname">The hostname to connect to.</param>
/// <param name="port">The port used by the web-connection.</param>
public NodeMCUWS2812USBUpdateQueue(IDeviceUpdateTrigger updateTrigger, string hostname, int port)
public NodeMCUWS2812USBUpdateQueue(IDeviceUpdateTrigger updateTrigger, string hostname)
: base(updateTrigger)
{
this._hostname = hostname;
_udpClient = new UdpClient(_hostname, port);
_udpClient.Connect(_hostname, port);
_sendDataAction = SendHttp;
}
/// <summary>
/// Initializes a new instance of the <see cref="NodeMCUWS2812USBUpdateQueue"/> class.
/// If this constructor is used UDP updates are enabled.
/// </summary>
/// <param name="updateTrigger">The update trigger used by this queue.</param>
/// <param name="hostname">The hostname to connect to.</param>
/// <param name="udpPort">The port used by the UDP-connection.</param>
public NodeMCUWS2812USBUpdateQueue(IDeviceUpdateTrigger updateTrigger, string hostname, int udpPort)
: base(updateTrigger)
{
this._hostname = hostname;
_udpClient = new UdpClient();
EnableUdp(udpPort);
_sendDataAction = SendUdp;
}
#endregion
#region Methods
/// <inheritdoc />
protected override void OnStartup(object sender, CustomUpdateData customData)
{
base.OnStartup(sender, customData);
ResetDevice();
}
/// <inheritdoc />
protected override void Update(Dictionary<object, Color> dataSet)
{
foreach (IGrouping<int, ((int channel, int key), Color Value)> channelData in dataSet.Select(x => (((int channel, int key))x.Key, x.Value))
.GroupBy(x => x.Item1.channel))
{
int channel = channelData.Key;
byte[] buffer = _dataBuffer[channel];
buffer[0] = GetSequenceNumber(channel);
buffer[1] = (byte)((channel << 4) | UPDATE_COMMAND);
int i = 2;
foreach ((byte _, byte r, byte g, byte b) in channelData.OrderBy(x => x.Item1.key)
.Select(x => x.Value.GetRGBBytes()))
{
buffer[i++] = r;
buffer[i++] = g;
buffer[i++] = b;
}
Send(buffer);
byte[] buffer = GetBuffer(channelData);
_sendDataAction(buffer);
}
}
private void SendHttp(byte[] buffer)
{
string data = Convert.ToBase64String(buffer);
lock (_httpClient) _httpClient?.PostAsync(GetUrl("update"), new StringContent(data, Encoding.ASCII)).Wait();
}
private void SendUdp(byte[] buffer)
{
_udpClient?.Send(buffer, buffer.Length);
}
private byte[] GetBuffer(IGrouping<int, ((int channel, int key), Color Value)> data)
{
int channel = data.Key;
byte[] buffer = _dataBuffer[channel];
buffer[0] = GetSequenceNumber(channel);
buffer[1] = (byte)channel;
int i = 2;
foreach ((byte _, byte r, byte g, byte b) in data.OrderBy(x => x.Item1.key)
.Select(x => x.Value.GetRGBBytes()))
{
buffer[i++] = r;
buffer[i++] = g;
buffer[i++] = b;
}
return buffer;
}
internal IEnumerable<(int channel, int ledCount)> GetChannels()
{
WebClient webClient = new WebClient();
webClient.DownloadString($"http://{_hostname}/reset");
string configString;
lock (_httpClient) configString = _httpClient.GetStringAsync(GetUrl("config")).Result;
int channelCount = int.Parse(webClient.DownloadString($"http://{_hostname}/channels"));
for (int channel = 1; channel <= channelCount; channel++)
configString = configString.Replace(" ", "")
.Replace("\r", "")
.Replace("\n", "");
//HACK DarthAffe 13.07.2020: Adding a JSON-Parser dependency just for this is not really worth it right now ...
MatchCollection channelMatches = Regex.Matches(configString, "\\{\"channel\":(?<channel>\\d+),\"leds\":(?<leds>\\d+)\\}");
foreach (Match channelMatch in channelMatches)
{
int ledCount = int.Parse(webClient.DownloadString($"http://{_hostname}/channel/{channel}"));
if (ledCount > 0)
int channel = int.Parse(channelMatch.Groups["channel"].Value);
int leds = int.Parse(channelMatch.Groups["leds"].Value);
if (leds > 0)
{
_dataBuffer[channel] = new byte[(ledCount * 3) + 2];
_dataBuffer[channel] = new byte[(leds * 3) + 2];
_sequenceNumbers[channel] = 0;
yield return (channel, ledCount);
yield return (channel, leds);
}
}
}
private void Send(byte[] data) => _udpClient.Send(data, data.Length);
internal void ResetDevice()
{
lock (_httpClient) _httpClient.GetStringAsync(GetUrl("reset")).Wait();
}
private void EnableUdp(int port)
{
_httpClient.PostAsync(GetUrl("enableUDP"), new StringContent(port.ToString(), Encoding.UTF8, "application/json")).Result.Content.ReadAsStringAsync().Wait();
_udpClient.Connect(_hostname, port);
}
private byte GetSequenceNumber(int channel)
{
byte sequenceNumber = (byte)((_sequenceNumbers[channel] + 1) % byte.MaxValue);
byte sequenceNumber = (byte)Math.Max(1, (_sequenceNumbers[channel] + 1) % byte.MaxValue);
_sequenceNumbers[channel] = sequenceNumber;
return sequenceNumber;
}
/// <inheritdoc />
public override void Dispose()
{
lock (_httpClient)
{
base.Dispose();
#if NETSTANDARD
_udpClient?.Dispose();
#endif
_udpClient = null;
ResetDevice();
_httpClient.Dispose();
_httpClient = null;
}
}
private string GetUrl(string path) => $"http://{_hostname}/{path}";
#endregion
}
}

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@ -2,6 +2,7 @@
// ReSharper disable UnusedMember.Global
// ReSharper disable AutoPropertyCanBeMadeGetOnly.Global
using System;
using System.Collections.Generic;
using RGB.NET.Core;
@ -22,9 +23,14 @@ namespace RGB.NET.Devices.WS281X.NodeMCU
public string Hostname { get; }
/// <summary>
/// Gets the port of the UDP connection.
/// Gets or sets the port of the UDP connection.
/// </summary>
public int Port { get; }
public int Port { get; set; } = 1872;
/// <summary>
/// Gets or sets the update-mode of the device.
/// </summary>
public NodeMCUUpdateMode UpdateMode { get; set; }
/// <summary>
/// Gets or sets the name used by this device.
@ -40,11 +46,11 @@ namespace RGB.NET.Devices.WS281X.NodeMCU
/// Initializes a new instance of the <see cref="NodeMCUWS281XDeviceDefinition"/> class.
/// </summary>
/// <param name="hostname">The hostname to connect to.</param>
/// <param name="port">The port of the UDP connection.</param>
public NodeMCUWS281XDeviceDefinition(string hostname, int port = 1872)
/// <param name="updateMode">The update mode of the device.</param>
public NodeMCUWS281XDeviceDefinition(string hostname, NodeMCUUpdateMode updateMode = NodeMCUUpdateMode.Udp)
{
this.Hostname = hostname;
this.Port = port;
this.UpdateMode = updateMode;
}
#endregion
@ -54,7 +60,13 @@ namespace RGB.NET.Devices.WS281X.NodeMCU
/// <inheritdoc />
public IEnumerable<IRGBDevice> CreateDevices(IDeviceUpdateTrigger updateTrigger)
{
NodeMCUWS2812USBUpdateQueue queue = new NodeMCUWS2812USBUpdateQueue(updateTrigger, Hostname, Port);
NodeMCUWS2812USBUpdateQueue queue = UpdateMode switch
{
NodeMCUUpdateMode.Http => new NodeMCUWS2812USBUpdateQueue(updateTrigger, Hostname),
NodeMCUUpdateMode.Udp => new NodeMCUWS2812USBUpdateQueue(updateTrigger, Hostname, Port),
_ => throw new ArgumentOutOfRangeException()
};
IEnumerable<(int channel, int ledCount)> channels = queue.GetChannels();
int counter = 0;
foreach ((int channel, int ledCount) in channels)

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@ -64,6 +64,7 @@
<ItemGroup Condition="'$(TargetFramework)' == 'net45'">
<PackageReference Include="System.ValueTuple" Version="4.5.0" />
<PackageReference Include="Microsoft.Net.Http" Version="2.2.29" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">

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@ -0,0 +1,295 @@
#define FASTLED_ESP8266_RAW_PIN_ORDER
#include "FastLED.h"
#include <ESP8266WiFi.h>
#include <ESP8266WebServer.h>
#include <WiFiUdp.h>
#include "base64.hpp"
//#### CONFIGURATION ####
// WLAN settings
const char* ssid = ""; // WLAN-network-name
const char* password = ""; // WLAN-password
#define CHANNELS 4 // change this only if you add or remove channels in the implementation-part. To disable channels set them to 0 leds.
// should not exceed 168 leds, since that results in the maximum paket size that is safe to transmit. Everything above could potentially be dropped.
// no more than 255 leds per channel (hard limit)
#define LEDS_CHANNEL_1 3
#define LEDS_CHANNEL_2 0
#define LEDS_CHANNEL_3 0
#define LEDS_CHANNEL_4 0
#define PIN_CHANNEL_1 15 // D8
#define PIN_CHANNEL_2 13 // D7
#define PIN_CHANNEL_3 12 // D6
#define PIN_CHANNEL_4 14 // D5
#define WEBSERVER_PORT 80
//#######################
CRGB leds_channel_1[LEDS_CHANNEL_1];
CRGB leds_channel_2[LEDS_CHANNEL_2];
CRGB leds_channel_3[LEDS_CHANNEL_3];
CRGB leds_channel_4[LEDS_CHANNEL_4];
ESP8266WebServer server(80);
WiFiUDP Udp;
bool isUDPEnabled;
int udpPort;
byte incomingPacket[767]; // 255 (max leds) * 3 + 2 (header)
byte lastSequenceNumbers[CHANNELS];
bool checkSequenceNumber(int channel, byte currentSequenceNumber)
{
bool isValid = (currentSequenceNumber > lastSequenceNumbers[channel]) || ((lastSequenceNumbers[channel] > 200) && (currentSequenceNumber < 50));
if(isValid)
{
lastSequenceNumbers[channel] = currentSequenceNumber;
}
return isValid;
}
void processUDP()
{
int packetSize = Udp.parsePacket();
if (packetSize)
{
// receive incoming UDP packets
byte sequenceNumber = Udp.read();
byte channel = Udp.read();
if(checkSequenceNumber(channel, sequenceNumber))
{
switch(channel)
{
case 1: // set leds of channel 1
Udp.read((uint8_t*)leds_channel_1, (LEDS_CHANNEL_1 * 3));
FastLED.show();
break;
// ### channel 2 ###
case 2: // set leds of channel 2
Udp.read((uint8_t*)leds_channel_2, (LEDS_CHANNEL_2 * 3));
FastLED.show();
break;
// ### channel 3 ###
case 3: // set leds of channel 3
Udp.read((uint8_t*)leds_channel_3, (LEDS_CHANNEL_3 * 3));
FastLED.show();
break;
// ### channel 4 ###
case 4: // set leds of channel 4
Udp.read((uint8_t*)leds_channel_4, (LEDS_CHANNEL_4 * 3));
FastLED.show();
break;
// ### default ###
default:
break;
}
}
}
}
void handleRoot()
{
String infoSite = (String)"<html>\
<head>\
<title>RGB.NET</title>\
</head>\
<body>\
<h1>RGB.NET</h1>\
This device is currently running the NodeMCU WS281X RGB.NET-Sketch.<br />\
<br />\
Check <a href=\"https://github.com/DarthAffe/RGB.NET\">https://github.com/DarthAffe/RGB.NET</a> for more info and the latest version of this sketch.<br />\
<br />\
<h3>Configuration:</h3>\
<b>UDP:</b>\ " + (isUDPEnabled ? ((String)"enabled (" + udpPort + ")") : "disabled") + "<br />\
<br />\
<b>Channel 1</b><br />\
Leds: " + LEDS_CHANNEL_1 + "<br />\
Pin: " + PIN_CHANNEL_1 + "<br />\
<br />\
<b>Channel 2</b><br />\
Leds: " + LEDS_CHANNEL_2 + "<br />\
Pin: " + PIN_CHANNEL_2 + "<br />\
<br />\
<b>Channel 4</b><br />\
Leds: " + LEDS_CHANNEL_3 + "<br />\
Pin: " + PIN_CHANNEL_3 + "<br />\
<br />\
<b>Channel 4</b><br />\
Leds: " + LEDS_CHANNEL_4 + "<br />\
Pin: " + PIN_CHANNEL_4 + "<br />\
<br />\
</body>\
</html>";
server.send(200, "text/html", infoSite);
}
void handleConfig()
{
String config = (String)"{\
\"channels\": [\
{\
\"channel\": 1,\
\"leds\": " + LEDS_CHANNEL_1 + "\
},\
{\
\"channel\": 2,\
\"leds\": " + LEDS_CHANNEL_2 + "\
},\
{\
\"channel\": 3,\
\"leds\": " + LEDS_CHANNEL_3 + "\
},\
{\
\"channel\": 4,\
\"leds\": " + LEDS_CHANNEL_4 + "\
}\
]\
}";
server.send(200, "application/json", config);
}
void handleEnableUDP()
{
if(isUDPEnabled)
{
Udp.stop();
}
udpPort = server.arg(0).toInt();
Udp.begin(udpPort);
isUDPEnabled = true;
server.send(200, "text/html", "");
}
void handleDisableUDP()
{
if(isUDPEnabled)
{
Udp.stop();
isUDPEnabled = false;
}
server.send(200, "text/html", "");
}
void handleReset()
{
for(int i = 0; i < CHANNELS; i++)
{
lastSequenceNumbers[i] = 0;
}
for(int i = 0; i < LEDS_CHANNEL_1; i++)
{
leds_channel_1[i] = CRGB::Black;
}
for(int i = 0; i < LEDS_CHANNEL_2; i++)
{
leds_channel_2[i] = CRGB::Black;
}
for(int i = 0; i < LEDS_CHANNEL_3; i++)
{
leds_channel_3[i] = CRGB::Black;
}
for(int i = 0; i < LEDS_CHANNEL_4; i++)
{
leds_channel_4[i] = CRGB::Black;
}
FastLED.show();
server.send(200, "text/html", "");
}
void handleUpdate()
{
unsigned int dataLength = decode_base64((unsigned char*)server.arg(0).c_str(), incomingPacket);
byte channel = (byte)incomingPacket[1];
switch(channel)
{
case 1: // set leds of channel 1
memcpy((uint8_t*)leds_channel_1, &incomingPacket[2], (LEDS_CHANNEL_1 * 3));
FastLED.show();
break;
// ### channel 2 ###
case 2: // set leds of channel 2
memcpy((uint8_t*)leds_channel_2, &incomingPacket[2], (LEDS_CHANNEL_2 * 3));
FastLED.show();
break;
// ### channel 3 ###
case 3: // set leds of channel 3
memcpy((uint8_t*)leds_channel_3, &incomingPacket[2], (LEDS_CHANNEL_3 * 3));
FastLED.show();
break;
// ### channel 4 ###
case 4: // set leds of channel 4
memcpy((uint8_t*)leds_channel_4, &incomingPacket[2], (LEDS_CHANNEL_4 * 3));
FastLED.show();
break;
// ### default ###
default:
break;
}
server.send(200, "text/html", "");
}
void setup()
{
if(LEDS_CHANNEL_1 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_1>(leds_channel_1, LEDS_CHANNEL_1); }
if(LEDS_CHANNEL_2 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_2>(leds_channel_2, LEDS_CHANNEL_2); }
if(LEDS_CHANNEL_3 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_3>(leds_channel_3, LEDS_CHANNEL_3); }
if(LEDS_CHANNEL_4 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_4>(leds_channel_4, LEDS_CHANNEL_4); }
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED)
{
delay(500);
}
delay(100);
server.on("/", handleRoot);
server.on("/config", handleConfig);
server.on("/enableUDP", handleEnableUDP);
server.on("/disableUDP", handleDisableUDP);
server.on("/reset", handleReset);
server.on("/update", handleUpdate);
server.onNotFound(handleRoot);
server.begin();
handleReset();
}
void loop()
{
server.handleClient();
if(isUDPEnabled)
{
processUDP();
}
}

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@ -1,210 +0,0 @@
#define FASTLED_ESP8266_RAW_PIN_ORDER
#include "FastLED.h"
#include <ESP8266WiFi.h>
#include <WiFiUdp.h>
//#### CONFIGURATION ####
// WLAN settings
const char* ssid = ""; // WLAN-network-name
const char* password = ""; // WLAN-password
#define CHANNELS 4 // change this only if you add or remove channels in the implementation-part. To disable channels set them to 0 leds.
// should not exceed 168 leds, since that results in the maximum paket size that is safe to transmit. Everything above could potentially be dropped.
// no more than 255 leds per channel (hard limit)
#define LEDS_CHANNEL_1 3
#define LEDS_CHANNEL_2 0
#define LEDS_CHANNEL_3 0
#define LEDS_CHANNEL_4 0
#define PIN_CHANNEL_1 15 // D8
#define PIN_CHANNEL_2 13 // D7
#define PIN_CHANNEL_3 12 // D6
#define PIN_CHANNEL_4 14 // D5
#define PORT 1872 // if changed needs to be configured in RGB.NET (default: 1872)
#define WEBSERVER_PORT 80
//#######################
CRGB leds_channel_1[LEDS_CHANNEL_1];
CRGB leds_channel_2[LEDS_CHANNEL_2];
CRGB leds_channel_3[LEDS_CHANNEL_3];
CRGB leds_channel_4[LEDS_CHANNEL_4];
WiFiServer server(WEBSERVER_PORT);
WiFiUDP Udp;
byte incomingPacket[767]; // 255 (max leds) * 3 + 2 (header)
byte lastSequenceNumbers[CHANNELS];
String header;
void setup() {
if(LEDS_CHANNEL_1 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_1>(leds_channel_1, LEDS_CHANNEL_1); }
if(LEDS_CHANNEL_2 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_2>(leds_channel_2, LEDS_CHANNEL_2); }
if(LEDS_CHANNEL_3 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_3>(leds_channel_3, LEDS_CHANNEL_3); }
if(LEDS_CHANNEL_4 > 0) { FastLED.addLeds<NEOPIXEL, PIN_CHANNEL_4>(leds_channel_4, LEDS_CHANNEL_4); }
for(int i = 0; i < CHANNELS; i++)
{
lastSequenceNumbers[i] = 255;
}
WiFi.begin(ssid, password);
while (WiFi.status() != WL_CONNECTED)
{
delay(500);
}
delay(100);
Udp.begin(PORT);
server.begin();
}
bool checkSequenceNumber(int channel, byte currentSequenceNumber)
{
bool isValid = (currentSequenceNumber > lastSequenceNumbers[channel]) || ((lastSequenceNumbers[channel] > 200) && (currentSequenceNumber < 50));
if(isValid)
{
lastSequenceNumbers[channel] = currentSequenceNumber;
}
return isValid;
}
void loop() {
// Web client
WiFiClient client = server.available();
if (client)
{
String currentLine = "";
while (client.connected())
{
if (client.available())
{
char c = client.read();
header += c;
if (c == '\n') {
if (currentLine.length() == 0) {
client.println("HTTP/1.1 200 OK");
client.println("Content-type:text/html");
client.println("Connection: close");
client.println();
if (header.indexOf("GET /reset") >= 0)
{
for(int i = 0; i < CHANNELS; i++)
{
lastSequenceNumbers[i] = 255;
}
for(int i = 0; i < LEDS_CHANNEL_1; i++)
{
leds_channel_1[i] = CRGB::Black;
}
for(int i = 0; i < LEDS_CHANNEL_2; i++)
{
leds_channel_2[i] = CRGB::Black;
}
for(int i = 0; i < LEDS_CHANNEL_3; i++)
{
leds_channel_3[i] = CRGB::Black;
}
for(int i = 0; i < LEDS_CHANNEL_4; i++)
{
leds_channel_4[i] = CRGB::Black;
}
FastLED.show();
}
else if (header.indexOf("GET /channels") >= 0)
{
client.println(CHANNELS);
}
else if (header.indexOf("GET /channel/1") >= 0)
{
client.println(LEDS_CHANNEL_1);
}
else if (header.indexOf("GET /channel/2") >= 0)
{
client.println(LEDS_CHANNEL_2);
}
else if (header.indexOf("GET /channel/3") >= 0)
{
client.println(LEDS_CHANNEL_3);
}
else if (header.indexOf("GET /channel/4") >= 0)
{
client.println(LEDS_CHANNEL_4);
}
client.println();
break;
}
else
{
currentLine = "";
}
}
else if (c != '\r')
{
currentLine += c;
}
}
}
header = "";
client.stop();
}
// Color update
int packetSize = Udp.parsePacket();
if (packetSize)
{
// receive incoming UDP packets
byte sequenceNumber = Udp.read();
byte command = Udp.read();
switch(command)
{
// ### channel 1 ###
case 0x12: // set leds of channel 1
if(checkSequenceNumber(0, sequenceNumber))
{
Udp.read(((uint8_t*)leds_channel_1), (LEDS_CHANNEL_1 * 3));
FastLED.show();
}
break;
// ### channel 2 ###
case 0x22: // set leds of channel 2
if(checkSequenceNumber(1, sequenceNumber))
{
Udp.read(((uint8_t*)leds_channel_2), (LEDS_CHANNEL_2 * 3));
FastLED.show();
}
break;
// ### channel 3 ###
case 0x32: // set leds of channel 3
if(checkSequenceNumber(2, sequenceNumber))
{
Udp.read(((uint8_t*)leds_channel_3), (LEDS_CHANNEL_3 * 3));
FastLED.show();
}
break;
// ### channel 4 ###
case 0x42: // set leds of channel 4
if(checkSequenceNumber(3, sequenceNumber))
{
Udp.read(((uint8_t*)leds_channel_4), (LEDS_CHANNEL_4 * 3));
FastLED.show();
}
break;
// ### default ###
default:
break;
}
}
}

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@ -4,6 +4,7 @@ using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using RGB.NET.Core;
using RGB.NET.Devices.WS281X.NodeMCU;
namespace RGB.NET.Devices.WS281X
{
@ -105,7 +106,11 @@ namespace RGB.NET.Devices.WS281X
/// <inheritdoc />
public void ResetDevices()
{ }
{
foreach (IRGBDevice device in Devices)
if (device is NodeMCUWS2812USBDevice nodemcuDevice)
nodemcuDevice.UpdateQueue.ResetDevice();
}
/// <inheritdoc />
public void Dispose()