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mirror of https://github.com/DarthAffe/RGB.NET.git synced 2025-12-12 17:48:31 +00:00

Added refresh logic to prevent the SDK from timing out

This commit is contained in:
Darth Affe 2019-06-22 12:14:48 +02:00
parent ac11f0654c
commit b19ff742b6
3 changed files with 177 additions and 3 deletions

View File

@ -15,6 +15,7 @@ namespace RGB.NET.Devices.SteelSeries
#region Properties & Fields
private string _deviceType;
private Dictionary<object, Color> _lastDataSet;
#endregion
@ -35,9 +36,21 @@ namespace RGB.NET.Devices.SteelSeries
#region Methods
protected override void OnUpdate(object sender, CustomUpdateData customData)
{
if ((customData != null) && (customData["refresh"] as bool? ?? false))
{
if ((_lastDataSet != null) && (_lastDataSet.Count != 0))
Update(_lastDataSet);
}
else
base.OnUpdate(sender, customData);
}
/// <inheritdoc />
protected override void Update(Dictionary<object, Color> dataSet)
{
_lastDataSet = dataSet;
SteelSeriesSDK.UpdateLeds(_deviceType, dataSet.ToDictionary(x => ((SteelSeriesLedId)x.Key).GetAPIName(), x => x.Value.ToIntArray()));
}

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@ -0,0 +1,161 @@
// ReSharper disable MemberCanBePrivate.Global
using System;
using System.Diagnostics;
using System.Threading;
using System.Threading.Tasks;
using RGB.NET.Core;
namespace RGB.NET.Devices.SteelSeries
{
/// <summary>
/// Represents an update-trigger used to update devices with a maximum update-rate.
/// </summary>
public class SteelSeriesDeviceUpdateTrigger : AbstractUpdateTrigger, IDeviceUpdateTrigger
{
#region Constants
private const long FLUSH_TIMER = 5 * 1000 * TimeSpan.TicksPerMillisecond; // every 5 seconds flush the device to prevent timeouts
#endregion
#region Properties & Fields
/// <summary>
/// Gets or sets the timeout used by the blocking wait for data availability.
/// </summary>
public int Timeout { get; set; } = 100;
/// <summary>
/// Gets the update frequency used by the trigger if not limited by data shortage.
/// </summary>
public double UpdateFrequency { get; private set; }
private double _maxUpdateRate;
/// <summary>
/// Gets or sets the maximum update rate of this trigger (is overwriten if the <see cref="UpdateRateHardLimit"/> is smaller).
/// &lt;= 0 removes the limit.
/// </summary>
public double MaxUpdateRate
{
get => _maxUpdateRate;
set
{
_maxUpdateRate = value;
UpdateUpdateFrequency();
}
}
private double _updateRateHardLimit;
/// <summary>
/// Gets the hard limit of the update rate of this trigger. Updates will never perform faster then then this value if it's set.
/// &lt;= 0 removes the limit.
/// </summary>
public double UpdateRateHardLimit
{
get => _updateRateHardLimit;
protected set
{
_updateRateHardLimit = value;
UpdateUpdateFrequency();
}
}
private AutoResetEvent _hasDataEvent = new AutoResetEvent(false);
private long _lastUpdateTimestamp;
private bool _isRunning;
private Task _updateTask;
private CancellationTokenSource _updateTokenSource;
private CancellationToken _updateToken;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="SteelSeriesDeviceUpdateTrigger"/> class.
/// </summary>
public SteelSeriesDeviceUpdateTrigger()
{ }
/// <summary>
/// Initializes a new instance of the <see cref="SteelSeriesDeviceUpdateTrigger"/> class.
/// </summary>
/// <param name="updateRateHardLimit">The hard limit of the update rate of this trigger.</param>
public SteelSeriesDeviceUpdateTrigger(double updateRateHardLimit)
{
this.UpdateRateHardLimit = updateRateHardLimit;
}
#endregion
#region Methods
/// <summary>
/// Starts the trigger.
/// </summary>
public void Start()
{
if (_isRunning) return;
_isRunning = true;
_updateTokenSource?.Dispose();
_updateTokenSource = new CancellationTokenSource();
_updateTask = Task.Factory.StartNew(UpdateLoop, (_updateToken = _updateTokenSource.Token), TaskCreationOptions.LongRunning, TaskScheduler.Default);
}
/// <summary>
/// Stops the trigger.
/// </summary>
public async void Stop()
{
if (!_isRunning) return;
_isRunning = false;
_updateTokenSource.Cancel();
await _updateTask;
_updateTask.Dispose();
_updateTask = null;
}
private void UpdateLoop()
{
OnStartup();
while (!_updateToken.IsCancellationRequested)
{
if (_hasDataEvent.WaitOne(Timeout))
{
long preUpdateTicks = Stopwatch.GetTimestamp();
OnUpdate();
if (UpdateFrequency > 0)
{
_lastUpdateTimestamp = Stopwatch.GetTimestamp();
double lastUpdateTime = ((_lastUpdateTimestamp - preUpdateTicks) / (double)TimeSpan.TicksPerMillisecond);
int sleep = (int)((UpdateFrequency * 1000.0) - lastUpdateTime);
if (sleep > 0)
Thread.Sleep(sleep);
}
}
else if (((Stopwatch.GetTimestamp() - _lastUpdateTimestamp) > FLUSH_TIMER))
OnUpdate(new CustomUpdateData(("refresh", true)));
}
}
/// <inheritdoc />
public void TriggerHasData() => _hasDataEvent.Set();
private void UpdateUpdateFrequency()
{
UpdateFrequency = MaxUpdateRate;
if ((UpdateFrequency <= 0) || ((UpdateRateHardLimit > 0) && (UpdateRateHardLimit < UpdateFrequency)))
UpdateFrequency = UpdateRateHardLimit;
}
#endregion
}
}

View File

@ -37,9 +37,9 @@ namespace RGB.NET.Devices.SteelSeries
public IEnumerable<IRGBDevice> Devices { get; private set; }
/// <summary>
/// The <see cref="DeviceUpdateTrigger"/> used to trigger the updates for SteelSeries devices.
/// The <see cref="SteelSeriesDeviceUpdateTrigger"/> used to trigger the updates for SteelSeries devices.
/// </summary>
public DeviceUpdateTrigger UpdateTrigger { get; }
public SteelSeriesDeviceUpdateTrigger UpdateTrigger { get; }
#endregion
@ -54,7 +54,7 @@ namespace RGB.NET.Devices.SteelSeries
if (_instance != null) throw new InvalidOperationException($"There can be only one instance of type {nameof(SteelSeriesDeviceProvider)}");
_instance = this;
UpdateTrigger = new DeviceUpdateTrigger();
UpdateTrigger = new SteelSeriesDeviceUpdateTrigger();
}
#endregion