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Fully implemented disposing on devices
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@@ -80,6 +80,9 @@ namespace RGB.NET.Devices.Asus
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/// <inheritdoc cref="AbstractRGBDevice{TDeviceInfo}.Dispose" />
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public override void Dispose()
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{
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try { UpdateQueue?.Dispose(); }
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catch { /* at least we tried */ }
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if ((DeviceInfo is AsusRGBDeviceInfo deviceInfo) && (deviceInfo.Handle != IntPtr.Zero))
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Marshal.FreeHGlobal(deviceInfo.Handle);
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