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Added auto-update functionality
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@ -75,6 +75,8 @@
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<Compile Include="RGBSurface.cs" />
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<Compile Include="RGBSurfaceDeviceEvents.cs" />
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<Compile Include="RGBSurfaceDeviceLoader.cs" />
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<Compile Include="RGBSurfaceUpdater.cs" />
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<Compile Include="UpdateMode.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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89
RGB.NET.Core/RGBSurfaceUpdater.cs
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89
RGB.NET.Core/RGBSurfaceUpdater.cs
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace RGB.NET.Core
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{
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public static partial class RGBSurface
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{
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#region Properties & Fields
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private static CancellationTokenSource _updateTokenSource;
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private static CancellationToken _updateToken;
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private static Task _updateTask;
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/// <summary>
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/// Gets or sets the update-frequency in seconds. (Calculate by using '1.0 / updates per second')
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/// </summary>
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public static double UpdateFrequency { get; set; } = 1.0 / 30.0;
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private static UpdateMode _updateMode = UpdateMode.Manual;
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/// <summary>
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/// Gets or sets the update-mode.
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/// </summary>
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public static UpdateMode UpdateMode
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{
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get { return _updateMode; }
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set
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{
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_updateMode = value;
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CheckUpdateLoop();
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}
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}
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#endregion
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#region Methods
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/// <summary>
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/// Checks if automatic updates should occur and starts/stops the update-loop if needed.
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/// </summary>
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/// <exception cref="ArgumentOutOfRangeException">Thrown if the requested update-mode is not available.</exception>
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private static async void CheckUpdateLoop()
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{
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bool shouldRun;
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switch (UpdateMode)
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{
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case UpdateMode.Manual:
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shouldRun = false;
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break;
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case UpdateMode.Continuous:
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shouldRun = true;
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break;
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default:
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throw new ArgumentOutOfRangeException();
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}
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if (shouldRun && (_updateTask == null)) // Start task
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{
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_updateTokenSource?.Dispose();
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_updateTokenSource = new CancellationTokenSource();
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_updateTask = Task.Factory.StartNew(UpdateLoop, (_updateToken = _updateTokenSource.Token));
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}
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else if (!shouldRun && (_updateTask != null)) // Stop task
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{
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_updateTokenSource.Cancel();
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await _updateTask;
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_updateTask.Dispose();
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_updateTask = null;
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}
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}
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private static void UpdateLoop()
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{
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while (!_updateToken.IsCancellationRequested)
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{
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long preUpdateTicks = DateTime.Now.Ticks;
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foreach (IRGBDevice device in _devices)
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device.Update();
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int sleep = (int)((UpdateFrequency * 1000.0) - ((DateTime.Now.Ticks - preUpdateTicks) / 10000.0));
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if (sleep > 0)
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Thread.Sleep(sleep);
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}
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}
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#endregion
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}
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}
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18
RGB.NET.Core/UpdateMode.cs
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18
RGB.NET.Core/UpdateMode.cs
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namespace RGB.NET.Core
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{
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/// <summary>
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/// Contains list of available update modes.
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/// </summary>
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public enum UpdateMode
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{
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/// <summary>
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/// The <see cref="RGBSurface"/> will not perform automatic updates. Updates will only occur if <see cref="RGBSurface.Update" /> is called.
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/// </summary>
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Manual,
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/// <summary>
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/// The <see cref="RGBSurface"/> will perform automatic updates at the rate set in <see cref="RGBSurface.UpdateFrequency" />.
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/// </summary>
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Continuous
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}
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}
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