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Refactoring
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@@ -46,7 +46,7 @@ namespace RGB.NET.Devices.Wooting.Generic
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this.DeviceType = deviceType;
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this.DeviceIndex = deviceIndex;
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Model = deviceIndex.GetDescription() ?? "Unknown";
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Model = deviceIndex.GetDescription();
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DeviceName = $"{Manufacturer} {Model}";
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}
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@@ -14,7 +14,7 @@ namespace RGB.NET.Devices.Wooting.Helper
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/// </summary>
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/// <param name="source">The enum value to get the description from.</param>
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/// <returns>The value of the <see cref="DescriptionAttribute"/> or the <see cref="System.Enum.ToString()" /> result of the source.</returns>
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internal static string? GetDescription(this System.Enum source)
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internal static string GetDescription(this System.Enum source)
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=> source.GetAttribute<DescriptionAttribute>()?.Description ?? source.ToString();
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/// <summary>
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@@ -1,5 +1,4 @@
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using System.Globalization;
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using RGB.NET.Core;
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using RGB.NET.Core;
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using RGB.NET.Devices.Wooting.Enum;
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using RGB.NET.Devices.Wooting.Generic;
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@@ -74,7 +74,7 @@ namespace RGB.NET.Devices.Wooting
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/// <inheritdoc />
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/// <exception cref="RGBDeviceException">Thrown if the SDK failed to initialize</exception>
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public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool exclusiveAccessIfPossible = false, bool throwExceptions = false)
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public bool Initialize(RGBDeviceType loadFilter = RGBDeviceType.All, bool throwExceptions = false)
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{
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IsInitialized = false;
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@@ -113,17 +113,18 @@ namespace RGB.NET.Devices.Wooting
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return true;
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}
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/// <inheritdoc />
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public void ResetDevices()
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{ }
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/// <inheritdoc />
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public void Dispose()
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{
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try { UpdateTrigger.Dispose(); }
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catch { /* at least we tried */ }
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foreach (IRGBDevice device in Devices)
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try { device.Dispose(); }
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catch { /* at least we tried */ }
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Devices = Enumerable.Empty<IRGBDevice>();
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try { _WootingSDK.Close(); }
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catch { /* Unlucky.. */ }
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