Added SteelSeries-Support

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DarthAffe committed 2019-02-23 11:15:49 +01:00
1 parent afbc25e1b2
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using System.Collections.Generic;
using RGB.NET.Core;
namespace RGB.NET.Devices.SteelSeries
{
/// <summary>
/// Represents a steelseries RGB-device.
/// </summary>
internal interface ISteelSeriesRGBDevice : IRGBDevice
{
void Initialize(UpdateQueue updateQueue, Dictionary<LedId, SteelSeriesLedId> ledMapping);
}
}
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using System.Collections.Generic;
using System.Linq;
using RGB.NET.Core;
using RGB.NET.Devices.SteelSeries.API;
namespace RGB.NET.Devices.SteelSeries
{
/// <inheritdoc />
/// <summary>
/// Represents the update-queue performing updates for steelseries devices.
/// </summary>
internal class SteelSeriesDeviceUpdateQueue : UpdateQueue
{
#region Properties & Fields
private string _deviceType;
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="SteelSeriesDeviceUpdateQueue"/> class.
/// </summary>
/// <param name="updateTrigger">The update trigger used by this queue.</param>
/// <param name="deviceType">The device type used to identify the device.</param>
public SteelSeriesDeviceUpdateQueue(IDeviceUpdateTrigger updateTrigger, string deviceType)
: base(updateTrigger)
{
this._deviceType = deviceType;
}
#endregion
#region Methods
/// <inheritdoc />
protected override void Update(Dictionary<object, Color> dataSet)
{
SteelSeriesSDK.UpdateLeds(_deviceType, dataSet.ToDictionary(x => ((SteelSeriesLedId)x.Key).GetAPIName(), x => new int[] { x.Value.R, x.Value.G, x.Value.B }));
}
#endregion
}
}
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using System.Collections.Generic;
using System.Linq;
using RGB.NET.Core;
namespace RGB.NET.Devices.SteelSeries
{
/// <inheritdoc cref="AbstractRGBDevice{TDeviceInfo}" />
/// <inheritdoc cref="ISteelSeriesRGBDevice" />
/// <summary>
/// Represents a SteelSeries-device. (keyboard, mouse, headset, mousepad).
/// </summary>
public class SteelSeriesRGBDevice : AbstractRGBDevice<SteelSeriesRGBDeviceInfo>, ISteelSeriesRGBDevice
{
#region Properties & Fields
private Dictionary<LedId, SteelSeriesLedId> _ledMapping;
/// <inheritdoc />
/// <summary>
/// Gets information about the <see cref="SteelSeriesRGBDevice" />.
/// </summary>
public override SteelSeriesRGBDeviceInfo DeviceInfo { get; }
/// <summary>
/// Gets or sets the update queue performing updates for this device.
/// </summary>
// ReSharper disable once MemberCanBePrivate.Global
protected UpdateQueue UpdateQueue { get; set; }
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="SteelSeriesRGBDevice"/> class.
/// </summary>
/// <param name="info">The generic information provided by SteelSeries for the device.</param>
internal SteelSeriesRGBDevice(SteelSeriesRGBDeviceInfo info)
{
this.DeviceInfo = info;
}
#endregion
#region Methods
/// <summary>
/// Initializes the device.
/// </summary>
void ISteelSeriesRGBDevice.Initialize(UpdateQueue updateQueue, Dictionary<LedId, SteelSeriesLedId> ledMapping)
{
_ledMapping = ledMapping;
int counter = 0;
foreach (KeyValuePair<LedId, SteelSeriesLedId> mapping in ledMapping)
InitializeLed(mapping.Key, new Rectangle((counter++) * 10, 0, 10, 10));
InitializeLayout();
if (Size == Size.Invalid)
{
Rectangle ledRectangle = new Rectangle(this.Select(x => x.LedRectangle));
Size = ledRectangle.Size + new Size(ledRectangle.Location.X, ledRectangle.Location.Y);
}
UpdateQueue = updateQueue;
}
protected override object CreateLedCustomData(LedId ledId) => _ledMapping[ledId];
/// <inheritdoc />
protected override void UpdateLeds(IEnumerable<Led> ledsToUpdate) => UpdateQueue.SetData(ledsToUpdate.Where(x => x.Color.A > 0));
/// <summary>
/// Initializes the <see cref="Led"/> and <see cref="Size"/> of the device.
/// </summary>
protected virtual void InitializeLayout()
{
if (!(DeviceInfo is SteelSeriesRGBDeviceInfo info)) return;
string layout = info.ImageLayout;
string layoutPath = info.LayoutPath;
ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\SteelSeries\{layoutPath}.xml"), layout, true);
}
#endregion
}
}
@@ -0,0 +1,72 @@
using System;
using RGB.NET.Core;
namespace RGB.NET.Devices.SteelSeries
{
/// <inheritdoc />
/// <summary>
/// Represents a generic information for a SteelSeries-<see cref="T:RGB.NET.Core.IRGBDevice" />.
/// </summary>
public class SteelSeriesRGBDeviceInfo : IRGBDeviceInfo
{
#region Properties & Fields
/// <inheritdoc />
public RGBDeviceType DeviceType { get; }
/// <inheritdoc />
public string DeviceName { get; }
/// <inheritdoc />
public string Manufacturer => "SteelSeries";
/// <inheritdoc />
public string Model { get; }
/// <inheritdoc />
public Uri Image { get; set; }
/// <inheritdoc />
public RGBDeviceLighting Lighting => RGBDeviceLighting.Key;
/// <inheritdoc />
public bool SupportsSyncBack => false;
public SteelSeriesDeviceType SteelSeriesDeviceType { get; }
/// <summary>
/// Gets the layout used to decide which images to load.
/// </summary>
internal string ImageLayout { get; }
/// <summary>
/// Gets the path/name of the layout-file.
/// </summary>
internal string LayoutPath { get; }
#endregion
#region Constructors
/// <summary>
/// Internal constructor of managed <see cref="SteelSeriesRGBDeviceInfo"/>.
/// </summary>
/// <param name="deviceType">The type of the <see cref="IRGBDevice"/>.</param>
/// <param name="model">The represented device model.</param>
/// <param name="deviceCaps">The lighting-capabilities of the device.</param>
/// <param name="imageLayout">The layout used to decide which images to load.</param>
/// <param name="layoutPath">The path/name of the layout-file.</param>
internal SteelSeriesRGBDeviceInfo(RGBDeviceType deviceType, string model, SteelSeriesDeviceType steelSeriesDeviceType, string imageLayout, string layoutPath)
{
this.DeviceType = deviceType;
this.Model = model;
this.SteelSeriesDeviceType = steelSeriesDeviceType;
this.ImageLayout = imageLayout;
this.LayoutPath = layoutPath;
DeviceName = $"{Manufacturer} {Model}";
}
#endregion
}
}