diff --git a/RGB.NET.Core/Rendering/Textures/PixelTexture.cs b/RGB.NET.Core/Rendering/Textures/PixelTexture.cs index 1f4afb6..d5b6bab 100644 --- a/RGB.NET.Core/Rendering/Textures/PixelTexture.cs +++ b/RGB.NET.Core/Rendering/Textures/PixelTexture.cs @@ -1,15 +1,14 @@ using System; +using System.Runtime.CompilerServices; namespace RGB.NET.Core { - public sealed class PixelTexture : ITexture + public abstract class PixelTexture : ITexture { #region Properties & Fields - private readonly int _dataWidth; - private readonly int _dataHeight; - private readonly ReadOnlyMemory _data; - private readonly ISampler _sampler; + protected ISampler Sampler { get; set; } + protected T[] Data { get; set; } public Size Size { get; } @@ -17,12 +16,11 @@ namespace RGB.NET.Core { get { - if (_data.IsEmpty) return Color.Transparent; + if (Data.Length == 0) return Color.Transparent; int x = (int)Math.Round(Size.Width * point.X.Clamp(0, 1)); int y = (int)Math.Round(Size.Height * point.Y.Clamp(0, 1)); - - return _data.Span[(y * _dataWidth) + x]; + return GetColor(x, y); } } @@ -30,14 +28,14 @@ namespace RGB.NET.Core { get { - if (_data.IsEmpty) return Color.Transparent; + if (Data.Length == 0) return Color.Transparent; int x = (int)Math.Round(Size.Width * rectangle.Location.X.Clamp(0, 1)); int y = (int)Math.Round(Size.Height * rectangle.Location.Y.Clamp(0, 1)); int width = (int)Math.Round(Size.Width * rectangle.Size.Width.Clamp(0, 1)); int height = (int)Math.Round(Size.Height * rectangle.Size.Height.Clamp(0, 1)); - return _sampler.SampleColor(in _data, x, y, width, height); + return Sampler.SampleColor(x, y, width, height, GetColor); } } @@ -45,22 +43,52 @@ namespace RGB.NET.Core #region Constructors - public PixelTexture(int with, int height, ReadOnlyMemory data) - : this(with, height, data, new AverageSampler()) - { } - - public PixelTexture(int with, int height, ReadOnlyMemory data, ISampler sampler) + public PixelTexture(int with, int height, T[] data, ISampler sampler) { - this._data = data; - this._dataWidth = with; - this._dataHeight = height; - this._sampler = sampler; - - if (_data.Length != (with * height)) throw new ArgumentException($"Data-Length {_data.Length} differs from the given size {with}x{height} ({with * height})."); + this.Data = data; + this.Sampler = sampler; Size = new Size(with, height); } #endregion + + #region Methods + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + protected abstract Color GetColor(int x, int y); + + #endregion + } + + public sealed class PixelTexture : PixelTexture + { + #region Properties & Fields + + private readonly int _stride; + + #endregion + + #region Constructors + + public PixelTexture(int with, int height, Color[] data) + : this(with, height, data, new AverageSampler()) + { } + + public PixelTexture(int with, int height, Color[] data, ISampler sampler) + : base(with, height, data, sampler) + { + this._stride = with; + + if (Data.Length != (with * height)) throw new ArgumentException($"Data-Length {Data.Length} differs from the given size {with}x{height} ({with * height})."); + } + + #endregion + + #region Methods + + protected override Color GetColor(int x, int y) => Data[(y * _stride) + x]; + + #endregion } }