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Added readmes to projects
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[RGB.NET](https://github.com/DarthAffe/RGB.NET) Device-Provider-Package for Cooler Master-Devices.
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## Usage
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This provider follows the default pattern and does not require additional setup.
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```csharp
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surface.Load(CoolerMasterDeviceProvider.Instance);
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```
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# Required SDK
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This providers requires native SDK-dlls.
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You can get them directly from Cooler Master at [https://templates.coolermaster.com/](https://templates.coolermaster.com/) (Direct Link: [https://templates.coolermaster.com/assets/sdk/coolermaster-sdk.zip](https://templates.coolermaster.com/assets/sdk/coolermaster-sdk.zip))
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Since the SDK-dlls are native it's important to use the correct architecture you're building your application for. (If in doubt you can always include both.)
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### x64
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`Src\SDK\x64\SDKDLL.dll` from the SDK-zip needs to be distributed as `<application-directory>\x64\CMSDK.dll`
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You can use other, custom paths by adding them to `CoolerMasterDeviceProvider.PossibleX64NativePaths`.
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### x86
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`Src\SDK\x86\SDKDLL.dll` from the SDK-zip needs to be distributed as `<application-directory>\x86\CMSDK.dll`
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You can use other, custom paths by adding them to `CoolerMasterDeviceProvider.PossibleX86NativePaths`.
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