Changed all namespaces to file-scope

This commit is contained in:
DarthAffe committed 2021-11-13 17:35:08 +01:00
1 parent a0c6ccebea
commit 30624035f1
353 files changed
+35775 -36129

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@@ -1,10 +1,9 @@
using System.Text.Json.Serialization;
namespace RGB.NET.Devices.SteelSeries.API.Model
namespace RGB.NET.Devices.SteelSeries.API.Model;
internal class CoreProps
{
internal class CoreProps
{
[JsonPropertyName("address")]
public string? Address { get; set; }
}
}
[JsonPropertyName("address")]
public string? Address { get; set; }
}
+28 -29
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@@ -1,35 +1,34 @@
using System.Collections.Generic;
using System.Text.Json.Serialization;
namespace RGB.NET.Devices.SteelSeries.API.Model
namespace RGB.NET.Devices.SteelSeries.API.Model;
internal class Event
{
internal class Event
#region Properties & Fields
[JsonPropertyName("game")]
public string? Game { get; set; }
[JsonPropertyName("event")]
public string? Name { get; set; }
// ReSharper disable once CollectionNeverQueried.Global
[JsonPropertyName("data")]
public Dictionary<string, object> Data { get; } = new();
#endregion
#region Constructors
public Event()
{ }
public Event(Game game, string name)
{
#region Properties & Fields
[JsonPropertyName("game")]
public string? Game { get; set; }
[JsonPropertyName("event")]
public string? Name { get; set; }
// ReSharper disable once CollectionNeverQueried.Global
[JsonPropertyName("data")]
public Dictionary<string, object> Data { get; } = new();
#endregion
#region Constructors
public Event()
{ }
public Event(Game game, string name)
{
this.Name = name;
Game = game.Name;
}
#endregion
this.Name = name;
Game = game.Name;
}
}
#endregion
}
+24 -25
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@@ -1,30 +1,29 @@
using System.Text.Json.Serialization;
namespace RGB.NET.Devices.SteelSeries.API.Model
namespace RGB.NET.Devices.SteelSeries.API.Model;
internal class Game
{
internal class Game
#region Properties & Fields
[JsonPropertyName("game")]
public string? Name { get; set; }
[JsonPropertyName("game_display_name")]
public string? DisplayName { get; set; }
#endregion
#region Constructors
public Game()
{ }
public Game(string name, string displayName)
{
#region Properties & Fields
[JsonPropertyName("game")]
public string? Name { get; set; }
[JsonPropertyName("game_display_name")]
public string? DisplayName { get; set; }
#endregion
#region Constructors
public Game()
{ }
public Game(string name, string displayName)
{
Name = name;
DisplayName = displayName;
}
#endregion
Name = name;
DisplayName = displayName;
}
}
#endregion
}
@@ -1,30 +1,29 @@
using System.Text.Json.Serialization;
namespace RGB.NET.Devices.SteelSeries.API.Model
namespace RGB.NET.Devices.SteelSeries.API.Model;
internal class GoLispHandler
{
internal class GoLispHandler
#region Properties & Fields
[JsonPropertyName("game")]
public string? Game { get; set; }
[JsonPropertyName("golisp")]
public string? Handler { get; set; }
#endregion
#region Constructors
public GoLispHandler()
{ }
public GoLispHandler(Game game, string handler)
{
#region Properties & Fields
[JsonPropertyName("game")]
public string? Game { get; set; }
[JsonPropertyName("golisp")]
public string? Handler { get; set; }
#endregion
#region Constructors
public GoLispHandler()
{ }
public GoLispHandler(Game game, string handler)
{
this.Handler = handler;
Game = game.Name;
}
#endregion
this.Handler = handler;
Game = game.Name;
}
}
#endregion
}