Added logitech support (unfinished: HID-Ids and layouts are missing)

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DarthAffe committed 2017-02-04 17:09:00 +01:00
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commit 2af55146cc
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// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.IO;
using System.Reflection;
namespace RGB.NET.Devices.Logitech
{
/// <summary>
/// Represents a logitech keyboard.
/// </summary>
public class LogitechKeyboardRGBDevice : LogitechRGBDevice
{
#region Properties & Fields
/// <summary>
/// Gets information about the <see cref="LogitechKeyboardRGBDevice"/>.
/// </summary>
public LogitechKeyboardRGBDeviceInfo KeyboardDeviceInfo { get; }
#endregion
#region Constructors
/// <summary>
/// Initializes a new instance of the <see cref="LogitechKeyboardRGBDevice"/> class.
/// </summary>
/// <param name="info">The specific information provided by CUE for the keyboard</param>
internal LogitechKeyboardRGBDevice(LogitechKeyboardRGBDeviceInfo info)
: base(info)
{
this.KeyboardDeviceInfo = info;
}
#endregion
#region Methods
/// <inheritdoc />
protected override void InitializeLayout()
{
ApplyLayoutFromFile(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
$@"Layouts\Logitech\Keyboards\{KeyboardDeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}\{KeyboardDeviceInfo.PhysicalLayout.ToString().ToUpper()}.xml"));
}
#endregion
}
}
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// ReSharper disable MemberCanBePrivate.Global
// ReSharper disable UnusedMember.Global
using System;
using System.Globalization;
using System.IO;
using System.Reflection;
using RGB.NET.Core;
namespace RGB.NET.Devices.Logitech
{
/// <summary>
/// Represents a generic information for a <see cref="LogitechKeyboardRGBDevice"/>.
/// </summary>
public class LogitechKeyboardRGBDeviceInfo : LogitechRGBDeviceInfo
{
#region Properties & Fields
/// <summary>
/// Gets the physical layout of the keyboard.
/// </summary>
public LogitechPhysicalKeyboardLayout PhysicalLayout { get; private set; }
/// <summary>
/// Gets the logical layout of the keyboard.
/// </summary>
public LogitechLogicalKeyboardLayout LogicalLayout { get; private set; }
#endregion
#region Constructors
/// <summary>
/// Internal constructor of managed <see cref="LogitechKeyboardRGBDeviceInfo"/>.
/// </summary>
/// <param name="deviceType">The type of the <see cref="IRGBDevice"/>.</param>
/// <param name="model">The represented device model.</param>
/// <param name="deviceCaps">The lighting-capabilities of the device.</param>
/// <param name="culture">The <see cref="CultureInfo"/> of the layout this keyboard is using</param>
internal LogitechKeyboardRGBDeviceInfo(RGBDeviceType deviceType, string model, LogitechDeviceCaps deviceCaps, CultureInfo culture)
: base(deviceType, model, deviceCaps)
{
SetLayouts(culture.KeyboardLayoutId);
Image = new Uri(Path.Combine(Path.GetDirectoryName(Assembly.GetEntryAssembly().Location),
$@"Images\Logitech\Keyboards\{Model.Replace(" ", string.Empty).ToUpper()}\{LogicalLayout.ToString().ToUpper()}.png"), UriKind.Absolute);
}
private void SetLayouts(int keyboardLayoutId)
{
switch (keyboardLayoutId)
{
//TODO DarthAffe 04.02.2017: Check all available keyboards and there layout-ids
default:
PhysicalLayout = LogitechPhysicalKeyboardLayout.US;
LogicalLayout = LogitechLogicalKeyboardLayout.NA;
break;
}
}
#endregion
}
}