diff --git a/RGB.NET.Devices.Aura/AuraDeviceProvider.cs b/RGB.NET.Devices.Aura/AuraDeviceProvider.cs
index 666e0a4..1d76228 100644
--- a/RGB.NET.Devices.Aura/AuraDeviceProvider.cs
+++ b/RGB.NET.Devices.Aura/AuraDeviceProvider.cs
@@ -135,22 +135,22 @@ namespace RGB.NET.Devices.Aura
#region DRAM
- //TODO DarthAffe 21.10.2017: This somehow returns non-existant gpus (at least for me) which cause huge lags (if a real aura-ready gpu is connected this doesn't happen)
- int dramCount = _AuraSDK.EnumerateDram(IntPtr.Zero, 0);
- if (dramCount > 0)
- {
- IntPtr dramHandles = Marshal.AllocHGlobal(dramCount * IntPtr.Size);
- _AuraSDK.EnumerateDram(dramHandles, dramCount);
+ //TODO DarthAffe 29.10.2017: I don't know why they are even documented, but the asus guy said they aren't in the SDK right now.
+ //int dramCount = _AuraSDK.EnumerateDram(IntPtr.Zero, 0);
+ //if (dramCount > 0)
+ //{
+ // IntPtr dramHandles = Marshal.AllocHGlobal(dramCount * IntPtr.Size);
+ // _AuraSDK.EnumerateDram(dramHandles, dramCount);
- for (int i = 0; i < dramCount; i++)
- {
- IntPtr handle = Marshal.ReadIntPtr(dramHandles, i);
- _AuraSDK.SetDramMode(handle, 1);
- AuraDramRGBDevice device = new AuraDramRGBDevice(new AuraDramRGBDeviceInfo(RGBDeviceType.DRAM, handle));
- device.Initialize();
- devices.Add(device);
- }
- }
+ // for (int i = 0; i < dramCount; i++)
+ // {
+ // IntPtr handle = Marshal.ReadIntPtr(dramHandles, i);
+ // _AuraSDK.SetDramMode(handle, 1);
+ // AuraDramRGBDevice device = new AuraDramRGBDevice(new AuraDramRGBDeviceInfo(RGBDeviceType.DRAM, handle));
+ // device.Initialize();
+ // devices.Add(device);
+ // }
+ //}
#endregion
@@ -209,9 +209,9 @@ namespace RGB.NET.Devices.Aura
case RGBDeviceType.GraphicsCard:
_AuraSDK.SetGPUMode(deviceInfo.Handle, 0);
break;
- case RGBDeviceType.DRAM:
- _AuraSDK.SetDramMode(deviceInfo.Handle, 0);
- break;
+ //case RGBDeviceType.DRAM:
+ // _AuraSDK.SetDramMode(deviceInfo.Handle, 0);
+ // break;
}
}
}
diff --git a/RGB.NET.Devices.Aura/Dram/AuraDramRGBDevice.cs b/RGB.NET.Devices.Aura/Dram/AuraDramRGBDevice.cs
index 18b1ad7..5829d36 100644
--- a/RGB.NET.Devices.Aura/Dram/AuraDramRGBDevice.cs
+++ b/RGB.NET.Devices.Aura/Dram/AuraDramRGBDevice.cs
@@ -1,56 +1,56 @@
-using RGB.NET.Core;
-using RGB.NET.Devices.Aura.Native;
+//using RGB.NET.Core;
+//using RGB.NET.Devices.Aura.Native;
-namespace RGB.NET.Devices.Aura
-{
- ///
- ///
- /// Represents a Aura dram.
- ///
- public class AuraDramRGBDevice : AuraRGBDevice
- {
- #region Properties & Fields
+//namespace RGB.NET.Devices.Aura
+//{
+// ///
+// ///
+// /// Represents a Aura dram.
+// ///
+// public class AuraDramRGBDevice : AuraRGBDevice
+// {
+// #region Properties & Fields
- ///
- /// Gets information about the .
- ///
- public AuraDramRGBDeviceInfo DramDeviceInfo { get; }
+// ///
+// /// Gets information about the .
+// ///
+// public AuraDramRGBDeviceInfo DramDeviceInfo { get; }
- #endregion
+// #endregion
- #region Constructors
+// #region Constructors
- ///
- ///
- /// Initializes a new instance of the class.
- ///
- /// The specific information provided by Aura for the DRAM.
- internal AuraDramRGBDevice(AuraDramRGBDeviceInfo info)
- : base(info)
- {
- this.DramDeviceInfo = info;
- }
+// ///
+// ///
+// /// Initializes a new instance of the class.
+// ///
+// /// The specific information provided by Aura for the DRAM.
+// internal AuraDramRGBDevice(AuraDramRGBDeviceInfo info)
+// : base(info)
+// {
+// this.DramDeviceInfo = info;
+// }
- #endregion
+// #endregion
- #region Methods
+// #region Methods
- ///
- protected override void InitializeLayout()
- {
- //TODO DarthAffe 21.10.2017: Look for a good default layout
- int ledCount = _AuraSDK.GetGPULedCount(DramDeviceInfo.Handle);
- for (int i = 0; i < ledCount; i++)
- InitializeLed(new AuraLedId(this, AuraLedIds.DramLed1 + i, i), new Rectangle(i * 10, 0, 10, 10));
+// ///
+// protected override void InitializeLayout()
+// {
+// //TODO DarthAffe 21.10.2017: Look for a good default layout
+// int ledCount = _AuraSDK.GetGPULedCount(DramDeviceInfo.Handle);
+// for (int i = 0; i < ledCount; i++)
+// InitializeLed(new AuraLedId(this, AuraLedIds.DramLed1 + i, i), new Rectangle(i * 10, 0, 10, 10));
- //TODO DarthAffe 21.10.2017: We don'T know the model, how to save layouts and images?
- ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\Aura\Drams\{DramDeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}.xml"),
- null, PathHelper.GetAbsolutePath(@"Images\Aura\Drams"));
- }
+// //TODO DarthAffe 21.10.2017: We don't know the model, how to save layouts and images?
+// ApplyLayoutFromFile(PathHelper.GetAbsolutePath($@"Layouts\Aura\Drams\{DramDeviceInfo.Model.Replace(" ", string.Empty).ToUpper()}.xml"),
+// null, PathHelper.GetAbsolutePath(@"Images\Aura\Drams"));
+// }
- ///
- protected override void ApplyColorData() => _AuraSDK.SetDramColor(DramDeviceInfo.Handle, ColorData);
+// ///
+// protected override void ApplyColorData() => _AuraSDK.SetDramColor(DramDeviceInfo.Handle, ColorData);
- #endregion
- }
-}
+// #endregion
+// }
+//}
diff --git a/RGB.NET.Devices.Aura/Native/_AuraSDK.cs b/RGB.NET.Devices.Aura/Native/_AuraSDK.cs
index 24bd5da..5a19282 100644
--- a/RGB.NET.Devices.Aura/Native/_AuraSDK.cs
+++ b/RGB.NET.Devices.Aura/Native/_AuraSDK.cs
@@ -65,11 +65,12 @@ namespace RGB.NET.Devices.Aura.Native
_setRogMouseModePointer = (SetRogMouseModePointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "SetRogMouseMode"), typeof(SetRogMouseModePointer));
_setRogMouseColorPointer = (SetRogMouseColorPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "SetRogMouseColor"), typeof(SetRogMouseColorPointer));
- _enumerateDramPointer = (EnumerateDramPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "EnumerateDram"), typeof(EnumerateDramPointer));
- _getDramLedCountPointer = (GetDramLedCountPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "GetDramLedCount"), typeof(GetDramLedCountPointer));
- _setDramModePointer = (SetDramModePointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "SetDramMode"), typeof(SetDramModePointer));
- _setDramColorPointer = (SetDramColorPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "SetDramColor"), typeof(SetDramColorPointer));
- _getDramColorPointer = (GetDramColorPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "GetDramColor"), typeof(GetDramColorPointer));
+ //TODO DarthAffe 29.10.2017: I don't know why they are even documented, but the asus guy said they aren't in the SDK right now.
+ //_enumerateDramPointer = (EnumerateDramPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "EnumerateDram"), typeof(EnumerateDramPointer));
+ //_getDramLedCountPointer = (GetDramLedCountPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "GetDramLedCount"), typeof(GetDramLedCountPointer));
+ //_setDramModePointer = (SetDramModePointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "SetDramMode"), typeof(SetDramModePointer));
+ //_setDramColorPointer = (SetDramColorPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "SetDramColor"), typeof(SetDramColorPointer));
+ //_getDramColorPointer = (GetDramColorPointer)Marshal.GetDelegateForFunctionPointer(GetProcAddress(_dllHandle, "GetDramColor"), typeof(GetDramColorPointer));
}
private static void UnloadAuraSDK()
@@ -214,21 +215,21 @@ namespace RGB.NET.Devices.Aura.Native
internal static void SetRogMouseMode(IntPtr handle, int mode) => _setRogMouseModePointer(handle, mode);
internal static void SetRogMouseColor(IntPtr handle, byte[] colors) => _setRogMouseColorPointer(handle, colors, colors.Length);
- internal static int EnumerateDram(IntPtr handles, int size) => _enumerateDramPointer(handles, size);
- internal static int GetDramLedCount(IntPtr handle) => _getDramLedCountPointer(handle);
- internal static void SetDramMode(IntPtr handle, int mode) => _setDramModePointer(handle, mode);
- internal static void SetDramColor(IntPtr handle, byte[] colors) => _setDramColorPointer(handle, colors, colors.Length);
+ //internal static int EnumerateDram(IntPtr handles, int size) => _enumerateDramPointer(handles, size);
+ //internal static int GetDramLedCount(IntPtr handle) => _getDramLedCountPointer(handle);
+ //internal static void SetDramMode(IntPtr handle, int mode) => _setDramModePointer(handle, mode);
+ //internal static void SetDramColor(IntPtr handle, byte[] colors) => _setDramColorPointer(handle, colors, colors.Length);
- internal static byte[] GetDramColor(IntPtr handle)
- {
- int count = _getDramColorPointer(handle, IntPtr.Zero, 0);
- byte[] colors = new byte[count];
- IntPtr readColorsPtr = Marshal.AllocHGlobal(colors.Length);
- _getDramColorPointer(handle, readColorsPtr, colors.Length);
- Marshal.Copy(readColorsPtr, colors, 0, colors.Length);
- Marshal.FreeHGlobal(readColorsPtr);
- return colors;
- }
+ //internal static byte[] GetDramColor(IntPtr handle)
+ //{
+ // int count = _getDramColorPointer(handle, IntPtr.Zero, 0);
+ // byte[] colors = new byte[count];
+ // IntPtr readColorsPtr = Marshal.AllocHGlobal(colors.Length);
+ // _getDramColorPointer(handle, readColorsPtr, colors.Length);
+ // Marshal.Copy(readColorsPtr, colors, 0, colors.Length);
+ // Marshal.FreeHGlobal(readColorsPtr);
+ // return colors;
+ //}
// ReSharper restore EventExceptionNotDocumented