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Improved performance of MinMax on Images
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@@ -13,6 +13,8 @@ public class MinMaxBenchmarks
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private readonly List<ColorRGB[]> _colors3bpp;
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private readonly List<ColorRGBA[]> _colors4bpp;
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private readonly List<IImage<ColorRGB>> _images3bpp;
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private readonly List<IImage<ColorRGBA>> _images4bpp;
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#endregion
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@@ -22,6 +24,9 @@ public class MinMaxBenchmarks
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{
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_colors3bpp = BenchmarkHelper.GetSampleData<ColorRGB>();
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_colors4bpp = BenchmarkHelper.GetSampleData<ColorRGBA>();
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_images3bpp = BenchmarkHelper.GetSampleDataImages<ColorRGB>();
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_images4bpp = BenchmarkHelper.GetSampleDataImages<ColorRGBA>();
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}
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#endregion
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@@ -48,6 +53,26 @@ public class MinMaxBenchmarks
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return minMax;
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}
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[Benchmark]
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public IMinMax[] PixelHelper_3BPP_Image()
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{
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IMinMax[] minMax = new IMinMax[_images3bpp.Count];
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for (int i = 0; i < _images3bpp.Count; i++)
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minMax[i] = _images3bpp[i].MinMax();
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return minMax;
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}
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[Benchmark]
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public IMinMax[] PixelHelper_4BPP_Image()
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{
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IMinMax[] minMax = new IMinMax[_images4bpp.Count];
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for (int i = 0; i < _images4bpp.Count; i++)
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minMax[i] = _images4bpp[i].MinMax();
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return minMax;
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}
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[Benchmark]
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public IMinMax[] Reference_3BPP()
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{
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