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Updated Perform basic lighting (markdown)
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@@ -32,4 +32,4 @@ CueSDK.UpdateFrequency = 1f/60f;
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> Be aware of the performance impact of high update-rates!
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> Be aware of the performance impact of high update-rates!
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> Since the update rate is limited by CUE and the hardware, you'll most likely not see any improvements on using more then 40 updates per second.
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> Since the update rate is limited by CUE and the hardware, you'll most likely not see any improvements by using more then 40 updates per second.
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