From ca325cd2677c3b1e3acff6f671fc30b5ccd23bcd Mon Sep 17 00:00:00 2001 From: DarthAffe Date: Sat, 14 Nov 2015 16:25:13 +0100 Subject: [PATCH] Updated Initializing CUE.NET (markdown) --- Initializing-CUE.NET.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Initializing-CUE.NET.md b/Initializing-CUE.NET.md index 2d9fade..af901db 100644 --- a/Initializing-CUE.NET.md +++ b/Initializing-CUE.NET.md @@ -3,9 +3,9 @@ This can be done anytime (preferable at the application start) by calling ```C# CueSDK.Initialize(); ``` -After this you are free to work with the KeyboardSDK, MouseSDK or HeadsetSDK provided by the static CueSDK class whenever you like. +After this you are free to work with the _KeyboardSDK_, _MouseSDK_ or _HeadsetSDK_ provided by the static _CueSDK_ class whenever you like. -Since there could always be a problem while initializing CUE.NET you should catch the **WrapperException** and **CUEException** and check if the SDK you want to use is initialized. +Since there could always be a problem while initializing CUE.NET you should catch the **_WrapperException_** and **_CUEException_** and check if the SDK you want to use is initialized. A full initialization block could look like this: ```C#