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CUE.NET/Effects/AbstractEffectTarget.cs
2016-09-10 18:06:07 +02:00

93 lines
2.8 KiB
C#

// ReSharper disable MemberCanBePrivate.Global
using System;
using System.Collections.Generic;
using System.Linq;
namespace CUE.NET.Effects
{
/// <summary>
/// Represents an generic effect-target.
/// </summary>
/// <typeparam name="T"></typeparam>
public abstract class AbstractEffectTarget<T> : IEffectTarget<T>
where T : IEffectTarget<T>
{
#region Properties & Fields
private IList<EffectTimeContainer> _effectTimes = new List<EffectTimeContainer>();
/// <summary>
/// Gets all <see cref="IEffect{T}" /> attached to this target.
/// </summary>
protected IList<IEffect<T>> Effects => _effectTimes.Select(x => x.Effect).Cast<IEffect<T>>().ToList();
/// <summary>
/// Gets the strongly-typed target used for the effect.
/// </summary>
protected abstract T EffectTarget { get; }
#endregion
#region Methods
/// <summary>
/// Updates all effects added to this target.
/// </summary>
public void UpdateEffects()
{
lock (Effects)
{
for (int i = _effectTimes.Count - 1; i >= 0; i--)
{
EffectTimeContainer effectTime = _effectTimes[i];
long currentTicks = DateTime.Now.Ticks;
float deltaTime;
if (effectTime.TicksAtLastUpdate < 0)
{
effectTime.TicksAtLastUpdate = currentTicks;
deltaTime = 0f;
}
else
deltaTime = (currentTicks - effectTime.TicksAtLastUpdate) / 10000000f;
effectTime.TicksAtLastUpdate = currentTicks;
effectTime.Effect.Update(deltaTime);
if (effectTime.Effect.IsDone)
_effectTimes.RemoveAt(i);
}
}
}
/// <summary>
/// Adds an affect.
/// </summary>
/// <param name="effect">The effect to add.</param>
public void AddEffect(IEffect<T> effect)
{
if (_effectTimes.Any(x => x.Effect == effect)) return;
effect.OnAttach(EffectTarget);
_effectTimes.Add(new EffectTimeContainer(effect, -1));
}
/// <summary>
/// Removes an effect
/// </summary>
/// <param name="effect">The effect to remove.</param>
public void RemoveEffect(IEffect<T> effect)
{
EffectTimeContainer effectTimeToRemove = _effectTimes.FirstOrDefault(x => x.Effect == effect);
if (effectTimeToRemove == null) return;
effect.OnDetach(EffectTarget);
_effectTimes.Remove(effectTimeToRemove);
}
#endregion
}
}