1
0
mirror of https://github.com/DarthAffe/CUE.NET.git synced 2025-12-12 16:58:29 +00:00
CUE.NET/Effects/IEffect.cs

63 lines
1.9 KiB
C#

// ReSharper disable UnusedMember.Global
// ReSharper disable UnusedMemberInSuper.Global
// ReSharper disable UnusedParameter.Global
namespace CUE.NET.Effects
{
/// <summary>
/// Represents a basic effect.
/// </summary>
public interface IEffect
{
#region Properties & Fields
/// <summary>
/// Gets if this effect has finished all of his work.
/// </summary>
bool IsDone { get; }
#endregion
#region Methods
/// <summary>
/// Updates the effect.
/// </summary>
/// <param name="deltaTime">The elapsed time (in seconds) since the last update.</param>
void Update(float deltaTime);
#endregion
}
/// <summary>
/// Represents a basic effect.
/// </summary>
/// <typeparam name="T">The type of <see cref="IEffectTarget{T}"/> this effect can be attached to.</typeparam>
public interface IEffect<in T> : IEffect
where T : IEffectTarget<T>
{
#region Methods
/// <summary>
/// Checks if the effect can be applied to the target object.
/// </summary>
/// <param name="target">The <see cref="IEffectTarget{T}"/> this effect is attached to.</param>
/// <returns><c>true</c> if the effect can be attached; otherwise, <c>false</c>.</returns>
bool CanBeAppliedTo(T target);
/// <summary>
/// Hook which is called when the effect is attached to a device.
/// </summary>
/// <param name="target">The <see cref="IEffectTarget{T}"/> this effect is attached to.</param>
void OnAttach(T target);
/// <summary>
/// Hook which is called when the effect is detached from a device.
/// </summary>
/// <param name="target">The <see cref="IEffectTarget{T}"/> this effect is detached from.</param>
void OnDetach(T target);
#endregion
}
}