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67 lines
2.1 KiB
C#
67 lines
2.1 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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// ReSharper disable UnusedAutoPropertyAccessor.Global
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// ReSharper disable UnusedMember.Global
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using CUE.NET.Groups;
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents a basic effect targeting an <see cref="ILedGroup"/>.
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/// </summary>
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public abstract class AbstractLedGroupEffect : IEffect<ILedGroup>
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{
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#region Properties & Fields
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/// <summary>
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/// Gets or sets if this effect has finished all of his work.
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/// </summary>
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public bool IsDone { get; protected set; }
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/// <summary>
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/// Gets the <see cref="ILedGroup"/> this effect is targeting.
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/// </summary>
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protected ILedGroup LedGroup { get; set; }
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#endregion
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#region Methods
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/// <summary>
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/// Updates the effect.
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/// </summary>
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/// <param name="deltaTime">The elapsed time (in seconds) since the last update.</param>
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public abstract void Update(float deltaTime);
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/// <summary>
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/// Checks if the effect can be applied to the target object.
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/// </summary>
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/// <param name="target">The <see cref="IEffectTarget{T}"/> this effect is attached to.</param>
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/// <returns><c>true</c> if the effect can be attached; otherwise, <c>false</c>.</returns>
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public virtual bool CanBeAppliedTo(ILedGroup target)
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{
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return true;
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}
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/// <summary>
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/// Hook which is called when the effect is attached to a device.
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/// </summary>
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/// <param name="target">The <see cref="ILedGroup"/> this effect is attached to.</param>
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public virtual void OnAttach(ILedGroup target)
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{
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LedGroup = target;
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}
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/// <summary>
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/// Hook which is called when the effect is detached from a device.
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/// </summary>
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/// <param name="target">The <see cref="ILedGroup"/> this effect is detached from.</param>
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public virtual void OnDetach(ILedGroup target)
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{
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LedGroup = null;
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}
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#endregion
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}
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}
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