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CUE.NET/Brushes/IBrush.cs

61 lines
2.2 KiB
C#

// ReSharper disable UnusedMemberInSuper.Global
// ReSharper disable UnusedMember.Global
// ReSharper disable ReturnTypeCanBeEnumerable.Global
using System.Collections.Generic;
using System.Drawing;
using CUE.NET.ColorCorrection;
using CUE.NET.Devices.Generic;
using CUE.NET.Devices.Keyboard.Enums;
using CUE.NET.Effects;
namespace CUE.NET.Brushes
{
/// <summary>
/// Represents a basic brush.
/// </summary>
public interface IBrush : IEffectTarget<IBrush>
{
/// <summary>
/// Gets or sets the calculation mode used for the rectangle/points used for color-selection in brushes.
/// </summary>
BrushCalculationMode BrushCalculationMode { get; set; }
/// <summary>
/// Gets or sets the overall percentage brightness of the brush.
/// </summary>
float Brightness { get; set; }
/// <summary>
/// Gets or sets the overall percentage opacity of the brush.
/// </summary>
float Opacity { get; set; }
/// <summary>
/// Gets a list of color-corrections used to correct the colors of the brush.
/// </summary>
IList<IColorCorrection> ColorCorrections { get; }
/// <summary>
/// Gets the Rectangle used in the last render pass.
/// </summary>
RectangleF RenderedRectangle { get; }
/// <summary>
/// Gets a dictionary containing all colors for points calculated in the last render pass.
/// </summary>
Dictionary<BrushRenderTarget, CorsairColor> RenderedTargets { get; }
/// <summary>
/// Performas the render pass of the brush and calculates the raw colors for all requested points.
/// </summary>
/// <param name="rectangle">The rectangle in which the brush should be drawn.</param>
/// <param name="renderTargets">The targets (keys/points) of which the color should be calculated.</param>
void PerformRender(RectangleF rectangle, IEnumerable<BrushRenderTarget> renderTargets);
/// <summary>
/// Performs the finalize pass of the brush and calculates the final colors for all previously calculated points.
/// </summary>
void PerformFinalize();
}
}