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50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
// ReSharper disable MemberCanBePrivate.Global
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using System.Drawing;
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namespace CUE.NET.Helper
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{
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public static class ColorHelper
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{
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public static float GetFloatA(this Color color)
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{
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return color.A / 255f;
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}
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public static float GetFloatR(this Color color)
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{
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return color.R / 255f;
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}
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public static float GetFloatG(this Color color)
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{
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return color.G / 255f;
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}
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public static float GetFloatB(this Color color)
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{
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return color.B / 255f;
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}
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public static Color Blend(this Color bg, Color fg)
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{
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if (fg.A == 255)
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return fg;
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if (fg.A == 0)
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return bg;
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float resultA = (1 - (1 - fg.GetFloatA()) * (1 - bg.GetFloatA()));
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float resultR = (fg.GetFloatR() * fg.GetFloatA() / resultA + bg.GetFloatR() * bg.GetFloatA() * (1 - fg.GetFloatA()) / resultA);
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float resultG = (fg.GetFloatG() * fg.GetFloatA() / resultA + bg.GetFloatG() * bg.GetFloatA() * (1 - fg.GetFloatA()) / resultA);
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float resultB = (fg.GetFloatB() * fg.GetFloatA() / resultA + bg.GetFloatB() * bg.GetFloatA() * (1 - fg.GetFloatA()) / resultA);
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return CreateColorFromFloat(resultA, resultR, resultG, resultB);
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}
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public static Color CreateColorFromFloat(float a, float r, float g, float b)
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{
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return Color.FromArgb((int)(a * 255), (int)(r * 255), (int)(g * 255), (int)(b * 255));
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}
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}
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}
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