// ReSharper disable MemberCanBePrivate.Global // ReSharper disable UnusedAutoPropertyAccessor.Global // ReSharper disable AutoPropertyCanBeMadeGetOnly.Global // ReSharper disable UnusedMember.Global using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Drawing; using System.Linq; using System.Runtime.InteropServices; using CUE.NET.Brushes; using CUE.NET.Devices.Generic; using CUE.NET.Devices.Keyboard.Enums; using CUE.NET.Devices.Keyboard.Keys; using CUE.NET.Effects; using CUE.NET.Groups; using CUE.NET.Helper; using CUE.NET.Native; namespace CUE.NET.Devices.Keyboard { /// /// Represents the SDK for a corsair keyboard. /// public class CorsairKeyboard : AbstractCueDevice, IEnumerable { #region Properties & Fields #region Indexer /// /// Gets the with the specified ID. /// /// The ID of the key to get. /// The key with the specified ID or null if no key is found. public CorsairKey this[CorsairKeyboardKeyId keyId] { get { CorsairKey key; return _keys.TryGetValue(keyId, out key) ? key : null; } } /// /// Gets the representing the given character by calling the SDK-method 'CorsairGetLedIdForKeyName'.
/// Note that this currently only works for letters. ///
/// The character of the key. /// The key representing the given character or null if no key is found. public CorsairKey this[char key] { get { CorsairKeyboardKeyId keyId = _CUESDK.CorsairGetLedIdForKeyName(key); CorsairKey cKey; return _keys.TryGetValue(keyId, out cKey) ? cKey : null; } } /// /// Gets the at the given physical location. /// /// The point to get the key from. /// The key at the given point or null if no key is found. public new CorsairKey this[PointF location] => _keys.Values.FirstOrDefault(x => x.Led.LedRectangle.Contains(location)); /// /// Gets a list of inside the given rectangle. /// /// The rectangle to check. /// The minimal percentage overlay a key must have with the to be taken into the list. /// public new IEnumerable this[RectangleF referenceRect, float minOverlayPercentage = 0.5f] => _keys.Values .Where(x => RectangleHelper.CalculateIntersectPercentage(x.Led.LedRectangle, referenceRect) >= minOverlayPercentage); #endregion private Dictionary _keys = new Dictionary(); /// /// Gets a read-only collection containing the keys of the keyboard. /// public IEnumerable Keys => new ReadOnlyCollection(_keys.Values.ToList()); /// /// Gets specific information provided by CUE for the keyboard. /// public CorsairKeyboardDeviceInfo KeyboardDeviceInfo { get; } #endregion #region Constructors /// /// Initializes a new instance of the class. /// /// The specific information provided by CUE for the keyboard internal CorsairKeyboard(CorsairKeyboardDeviceInfo info) : base(info) { this.KeyboardDeviceInfo = info; } #endregion #region Methods protected override void InitializeLeds() { _CorsairLedPositions nativeLedPositions = (_CorsairLedPositions)Marshal.PtrToStructure(_CUESDK.CorsairGetLedPositions(), typeof(_CorsairLedPositions)); int structSize = Marshal.SizeOf(typeof(_CorsairLedPosition)); IntPtr ptr = nativeLedPositions.pLedPosition; for (int i = 0; i < nativeLedPositions.numberOfLed; i++) { _CorsairLedPosition ledPosition = (_CorsairLedPosition)Marshal.PtrToStructure(ptr, typeof(_CorsairLedPosition)); CorsairLed led = InitializeLed(ledPosition.ledId, new RectangleF((float)ledPosition.left, (float)ledPosition.top, (float)ledPosition.width, (float)ledPosition.height)); _keys.Add((CorsairKeyboardKeyId)ledPosition.ledId, new CorsairKey((CorsairKeyboardKeyId)ledPosition.ledId, led)); ptr = new IntPtr(ptr.ToInt64() + structSize); } } #region IEnumerable /// /// Returns an enumerator that iterates over all keys of the keyboard. /// /// An enumerator for all keys of the keyboard. public new IEnumerator GetEnumerator() { return _keys.Values.GetEnumerator(); } /// /// Returns an enumerator that iterates over all keys of the keyboard. /// /// An enumerator for all keys of the keyboard. IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } #endregion #endregion } }