using System; using System.Drawing; using CUE.NET.Brushes; namespace CUE.NET.Effects { public class RippleEffect : AbstractEffect { #region Properties & Fields private RippleBrush _brush = new RippleBrush(); public override IBrush EffectBrush => _brush; #endregion #region Constructors #endregion #region Methods public override void Update(float deltaTime) { throw new NotImplementedException(); } #endregion private class RippleBrush : AbstractBrush { public override Color GetColorAtPoint(RectangleF rectangle, PointF point) { return FinalizeColor(Color.Black); } } } }