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mirror of https://github.com/DarthAffe/CUE.NET.git synced 2025-12-13 09:08:34 +00:00

Refactored the positionen to be stored in the LED

This commit is contained in:
Darth Affe 2016-09-10 10:40:44 +02:00
parent 4b5263221a
commit bfe51add66
8 changed files with 56 additions and 45 deletions

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@ -104,16 +104,21 @@ namespace CUE.NET.Devices.Generic
#region Methods #region Methods
/// <summary> /// <summary>
/// Gets the LED-Object with the specified id. /// Initializes the LED-Object with the specified id.
/// </summary> /// </summary>
/// <param name="ledId">The LED-Id to look for.</param> /// <param name="ledId">The LED-Id to initialize.</param>
/// <param name="ledRectangle">The rectangle representing the position of the LED to initialize.</param>
/// <returns></returns> /// <returns></returns>
protected CorsairLed GetLed(int ledId) protected CorsairLed InitializeLed(int ledId, RectangleF ledRectangle)
{ {
if (!Leds.ContainsKey(ledId)) if (!Leds.ContainsKey(ledId))
Leds.Add(ledId, new CorsairLed()); {
CorsairLed led = new CorsairLed(ledRectangle);
Leds.Add(ledId, led);
return led;
}
return Leds[ledId]; return null;
} }
/// <summary> /// <summary>
@ -169,7 +174,7 @@ namespace CUE.NET.Devices.Generic
public void Update(bool flushLeds = false) public void Update(bool flushLeds = false)
{ {
OnUpdating(); OnUpdating();
DeviceUpdate(); DeviceUpdate();
ICollection<LedUpateRequest> ledsToUpdate = (flushLeds ? Leds : Leds.Where(x => x.Value.IsDirty)).Select(x => new LedUpateRequest(x.Key, x.Value.RequestedColor)).ToList(); ICollection<LedUpateRequest> ledsToUpdate = (flushLeds ? Leds : Leds.Where(x => x.Value.IsDirty)).Select(x => new LedUpateRequest(x.Key, x.Value.RequestedColor)).ToList();
@ -186,7 +191,7 @@ namespace CUE.NET.Devices.Generic
/// Performs device specific updates. /// Performs device specific updates.
/// </summary> /// </summary>
protected abstract void DeviceUpdate(); protected abstract void DeviceUpdate();
private void UpdateLeds(ICollection<LedUpateRequest> updateRequests) private void UpdateLeds(ICollection<LedUpateRequest> updateRequests)
{ {
updateRequests = updateRequests.Where(x => x.Color != Color.Transparent).ToList(); updateRequests = updateRequests.Where(x => x.Color != Color.Transparent).ToList();

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@ -13,6 +13,11 @@ namespace CUE.NET.Devices.Generic
public class CorsairLed public class CorsairLed
{ {
#region Properties & Fields #region Properties & Fields
/// <summary>
/// Gets a rectangle representing the physical location of the led.
/// </summary>
public RectangleF LedRectangle { get; }
/// <summary> /// <summary>
/// Indicates whether the LED has changed an internal state. /// Indicates whether the LED has changed an internal state.
@ -55,7 +60,14 @@ namespace CUE.NET.Devices.Generic
#region Constructors #region Constructors
internal CorsairLed() { } /// <summary>
/// Initializes a new instance of the <see cref="CorsairLed"/> class.
/// </summary>
/// <param name="ledRectangle">The rectangle representing the physical location of the led.</param>
internal CorsairLed(RectangleF ledRectangle)
{
this.LedRectangle = ledRectangle;
}
#endregion #endregion

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@ -5,6 +5,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Drawing;
using System.Linq; using System.Linq;
using CUE.NET.Devices.Generic; using CUE.NET.Devices.Generic;
using CUE.NET.Devices.Headset.Enums; using CUE.NET.Devices.Headset.Enums;
@ -67,8 +68,8 @@ namespace CUE.NET.Devices.Headset
private void InitializeLeds() private void InitializeLeds()
{ {
GetLed((int)CorsairHeadsetLedId.LeftLogo); InitializeLed((int)CorsairHeadsetLedId.LeftLogo, new RectangleF(0, 0, 1, 1));
GetLed((int)CorsairHeadsetLedId.RightLogo); InitializeLed((int)CorsairHeadsetLedId.RightLogo, new RectangleF(1, 0, 1, 1));
} }
protected override void DeviceUpdate() protected override void DeviceUpdate()

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@ -64,7 +64,7 @@ namespace CUE.NET.Devices.Keyboard
/// </summary> /// </summary>
/// <param name="location">The point to get the key from.</param> /// <param name="location">The point to get the key from.</param>
/// <returns>The key at the given point or null if no key is found.</returns> /// <returns>The key at the given point or null if no key is found.</returns>
public CorsairKey this[PointF location] => _keys.Values.FirstOrDefault(x => x.KeyRectangle.Contains(location)); public CorsairKey this[PointF location] => _keys.Values.FirstOrDefault(x => x.Led.LedRectangle.Contains(location));
/// <summary> /// <summary>
/// Gets a list of <see cref="CorsairKey" /> inside the given rectangle. /// Gets a list of <see cref="CorsairKey" /> inside the given rectangle.
@ -72,7 +72,8 @@ namespace CUE.NET.Devices.Keyboard
/// <param name="referenceRect">The rectangle to check.</param> /// <param name="referenceRect">The rectangle to check.</param>
/// <param name="minOverlayPercentage">The minimal percentage overlay a key must have with the <see cref="Rectangle" /> to be taken into the list.</param> /// <param name="minOverlayPercentage">The minimal percentage overlay a key must have with the <see cref="Rectangle" /> to be taken into the list.</param>
/// <returns></returns> /// <returns></returns>
public IEnumerable<CorsairKey> this[RectangleF referenceRect, float minOverlayPercentage = 0.5f] => _keys.Values.Where(x => RectangleHelper.CalculateIntersectPercentage(x.KeyRectangle, referenceRect) >= minOverlayPercentage); public IEnumerable<CorsairKey> this[RectangleF referenceRect, float minOverlayPercentage = 0.5f] => _keys.Values
.Where(x => RectangleHelper.CalculateIntersectPercentage(x.Led.LedRectangle, referenceRect) >= minOverlayPercentage);
#endregion #endregion
@ -120,7 +121,7 @@ namespace CUE.NET.Devices.Keyboard
this.KeyboardDeviceInfo = info; this.KeyboardDeviceInfo = info;
InitializeKeys(); InitializeKeys();
KeyboardRectangle = RectangleHelper.CreateRectangleFromRectangles(this.Select(x => x.KeyRectangle)); KeyboardRectangle = RectangleHelper.CreateRectangleFromRectangles(this.Select(x => x.Led.LedRectangle));
} }
#endregion #endregion
@ -158,15 +159,15 @@ namespace CUE.NET.Devices.Keyboard
switch (brush.BrushCalculationMode) switch (brush.BrushCalculationMode)
{ {
case BrushCalculationMode.Relative: case BrushCalculationMode.Relative:
RectangleF brushRectangle = RectangleHelper.CreateRectangleFromRectangles(keys.Select(x => x.KeyRectangle)); RectangleF brushRectangle = RectangleHelper.CreateRectangleFromRectangles(keys.Select(x => x.Led.LedRectangle));
float offsetX = -brushRectangle.X; float offsetX = -brushRectangle.X;
float offsetY = -brushRectangle.Y; float offsetY = -brushRectangle.Y;
brushRectangle.X = 0; brushRectangle.X = 0;
brushRectangle.Y = 0; brushRectangle.Y = 0;
brush.PerformRender(brushRectangle, keys.Select(x => new BrushRenderTarget(x.KeyId, x.KeyRectangle.GetCenter(offsetX, offsetY)))); brush.PerformRender(brushRectangle, keys.Select(x => new BrushRenderTarget(x.KeyId, x.Led.LedRectangle.GetCenter(offsetX, offsetY))));
break; break;
case BrushCalculationMode.Absolute: case BrushCalculationMode.Absolute:
brush.PerformRender(KeyboardRectangle, keys.Select(x => new BrushRenderTarget(x.KeyId, x.KeyRectangle.GetCenter()))); brush.PerformRender(KeyboardRectangle, keys.Select(x => new BrushRenderTarget(x.KeyId, x.Led.LedRectangle.GetCenter())));
break; break;
default: default:
throw new ArgumentException(); throw new ArgumentException();
@ -181,7 +182,7 @@ namespace CUE.NET.Devices.Keyboard
// ReSharper disable once CatchAllClause // ReSharper disable once CatchAllClause
catch (Exception ex) { OnException(ex); } catch (Exception ex) { OnException(ex); }
} }
/// <summary> /// <summary>
/// Gets a list containing all LEDs of this group. /// Gets a list containing all LEDs of this group.
/// </summary> /// </summary>
@ -236,9 +237,8 @@ namespace CUE.NET.Devices.Keyboard
for (int i = 0; i < nativeLedPositions.numberOfLed; i++) for (int i = 0; i < nativeLedPositions.numberOfLed; i++)
{ {
_CorsairLedPosition ledPosition = (_CorsairLedPosition)Marshal.PtrToStructure(ptr, typeof(_CorsairLedPosition)); _CorsairLedPosition ledPosition = (_CorsairLedPosition)Marshal.PtrToStructure(ptr, typeof(_CorsairLedPosition));
CorsairLed led = GetLed((int)ledPosition.ledId); CorsairLed led = InitializeLed((int)ledPosition.ledId, new RectangleF((float)ledPosition.left, (float)ledPosition.top, (float)ledPosition.width, (float)ledPosition.height));
_keys.Add(ledPosition.ledId, new CorsairKey(ledPosition.ledId, led, _keys.Add(ledPosition.ledId, new CorsairKey(ledPosition.ledId, led));
new RectangleF((float)ledPosition.left, (float)ledPosition.top, (float)ledPosition.width, (float)ledPosition.height)));
ptr = new IntPtr(ptr.ToInt64() + structSize); ptr = new IntPtr(ptr.ToInt64() + structSize);
} }
@ -273,7 +273,7 @@ namespace CUE.NET.Devices.Keyboard
} }
#endregion #endregion
#region IEnumerable #region IEnumerable
/// <summary> /// <summary>

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@ -24,11 +24,6 @@ namespace CUE.NET.Devices.Keyboard.Keys
/// </summary> /// </summary>
public CorsairLed Led { get; } public CorsairLed Led { get; }
/// <summary>
/// Gets a rectangle representing the physical location of the key.
/// </summary>
public RectangleF KeyRectangle { get; }
#endregion #endregion
#region Constructors #region Constructors
@ -38,12 +33,10 @@ namespace CUE.NET.Devices.Keyboard.Keys
/// </summary> /// </summary>
/// <param name="keyId">The key-ID of the key.</param> /// <param name="keyId">The key-ID of the key.</param>
/// <param name="led">The LED of the key.</param> /// <param name="led">The LED of the key.</param>
/// <param name="keyRectangle">The rectangle representing the physical location of the key.</param> internal CorsairKey(CorsairKeyboardKeyId keyId, CorsairLed led)
internal CorsairKey(CorsairKeyboardKeyId keyId, CorsairLed led, RectangleF keyRectangle)
{ {
this.KeyId = keyId; this.KeyId = keyId;
this.Led = led; this.Led = led;
this.KeyRectangle = keyRectangle;
} }
#endregion #endregion

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@ -65,7 +65,7 @@ namespace CUE.NET.Devices.Keyboard.Keys
/// <param name="minOverlayPercentage">(optional) The minimal percentage overlay a key must have with the <see cref="Rectangle" /> to be taken into the keygroup. (default: 0.5f)</param> /// <param name="minOverlayPercentage">(optional) The minimal percentage overlay a key must have with the <see cref="Rectangle" /> to be taken into the keygroup. (default: 0.5f)</param>
/// <param name="autoAttach">(optional) Specifies whether this group should be automatically attached or not. (default: true)</param> /// <param name="autoAttach">(optional) Specifies whether this group should be automatically attached or not. (default: true)</param>
public RectangleKeyGroup(CorsairKeyboard keyboard, CorsairKey fromKey, CorsairKey toKey, float minOverlayPercentage = 0.5f, bool autoAttach = true) public RectangleKeyGroup(CorsairKeyboard keyboard, CorsairKey fromKey, CorsairKey toKey, float minOverlayPercentage = 0.5f, bool autoAttach = true)
: this(keyboard, RectangleHelper.CreateRectangleFromRectangles(fromKey.KeyRectangle, toKey.KeyRectangle), minOverlayPercentage, autoAttach) : this(keyboard, RectangleHelper.CreateRectangleFromRectangles(fromKey.Led.LedRectangle, toKey.Led.LedRectangle), minOverlayPercentage, autoAttach)
{ } { }
/// <summary> /// <summary>
@ -104,7 +104,7 @@ namespace CUE.NET.Devices.Keyboard.Keys
/// <returns>The list containing the keys.</returns> /// <returns>The list containing the keys.</returns>
protected override IList<CorsairKey> GetGroupKeys() protected override IList<CorsairKey> GetGroupKeys()
{ {
return _keyCache ?? (_keyCache = Keyboard.Where(x => RectangleHelper.CalculateIntersectPercentage(x.KeyRectangle, Rectangle) >= MinOverlayPercentage).ToList()); return _keyCache ?? (_keyCache = Keyboard.Where(x => RectangleHelper.CalculateIntersectPercentage(x.Led.LedRectangle, Rectangle) >= MinOverlayPercentage).ToList());
} }
#endregion #endregion

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@ -5,6 +5,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Collections.ObjectModel; using System.Collections.ObjectModel;
using System.Drawing;
using System.Linq; using System.Linq;
using CUE.NET.Devices.Generic; using CUE.NET.Devices.Generic;
using CUE.NET.Devices.Mouse.Enums; using CUE.NET.Devices.Mouse.Enums;
@ -72,22 +73,22 @@ namespace CUE.NET.Devices.Mouse
switch (MouseDeviceInfo.PhysicalLayout) switch (MouseDeviceInfo.PhysicalLayout)
{ {
case CorsairPhysicalMouseLayout.Zones1: case CorsairPhysicalMouseLayout.Zones1:
GetLed((int)CorsairMouseLedId.B1); InitializeLed((int)CorsairMouseLedId.B1, new RectangleF(0, 0, 1, 1));
break; break;
case CorsairPhysicalMouseLayout.Zones2: case CorsairPhysicalMouseLayout.Zones2:
GetLed((int)CorsairMouseLedId.B1); InitializeLed((int)CorsairMouseLedId.B1, new RectangleF(0, 0, 1, 1));
GetLed((int)CorsairMouseLedId.B2); InitializeLed((int)CorsairMouseLedId.B2, new RectangleF(1, 0, 1, 1));
break; break;
case CorsairPhysicalMouseLayout.Zones3: case CorsairPhysicalMouseLayout.Zones3:
GetLed((int)CorsairMouseLedId.B1); InitializeLed((int)CorsairMouseLedId.B1, new RectangleF(0, 0, 1, 1));
GetLed((int)CorsairMouseLedId.B2); InitializeLed((int)CorsairMouseLedId.B2, new RectangleF(1, 0, 1, 1));
GetLed((int)CorsairMouseLedId.B3); InitializeLed((int)CorsairMouseLedId.B3, new RectangleF(2, 0, 1, 1));
break; break;
case CorsairPhysicalMouseLayout.Zones4: case CorsairPhysicalMouseLayout.Zones4:
GetLed((int)CorsairMouseLedId.B1); InitializeLed((int)CorsairMouseLedId.B1, new RectangleF(0, 0, 1, 1));
GetLed((int)CorsairMouseLedId.B2); InitializeLed((int)CorsairMouseLedId.B2, new RectangleF(1, 0, 1, 1));
GetLed((int)CorsairMouseLedId.B3); InitializeLed((int)CorsairMouseLedId.B3, new RectangleF(2, 0, 1, 1));
GetLed((int)CorsairMouseLedId.B4); InitializeLed((int)CorsairMouseLedId.B4, new RectangleF(3, 0, 1, 1));
break; break;
default: default:
throw new WrapperException($"Can't initial mouse with layout '{MouseDeviceInfo.PhysicalLayout}'"); throw new WrapperException($"Can't initial mouse with layout '{MouseDeviceInfo.PhysicalLayout}'");

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@ -12,7 +12,6 @@ using System.Runtime.InteropServices;
using CUE.NET.Devices.Generic; using CUE.NET.Devices.Generic;
using CUE.NET.Devices.Generic.Enums; using CUE.NET.Devices.Generic.Enums;
using CUE.NET.Devices.Mousemat.Enums; using CUE.NET.Devices.Mousemat.Enums;
using CUE.NET.Effects;
using CUE.NET.Exceptions; using CUE.NET.Exceptions;
using CUE.NET.Native; using CUE.NET.Native;
@ -47,7 +46,7 @@ namespace CUE.NET.Devices.Mousemat
/// Gets specific information provided by CUE for the mousemat. /// Gets specific information provided by CUE for the mousemat.
/// </summary> /// </summary>
public CorsairMousematDeviceInfo MousematDeviceInfo { get; } public CorsairMousematDeviceInfo MousematDeviceInfo { get; }
/// <summary> /// <summary>
/// Gets a read-only collection containing all LEDs of the mousemat. /// Gets a read-only collection containing all LEDs of the mousemat.
/// </summary> /// </summary>
@ -105,8 +104,8 @@ namespace CUE.NET.Devices.Mousemat
} }
// Sort for easy iteration by clients // Sort for easy iteration by clients
foreach (_CorsairLedPosition position in positions.OrderBy(p => p.ledId)) foreach (_CorsairLedPosition ledPosition in positions.OrderBy(p => p.ledId))
GetLed((int)position.ledId); InitializeLed((int)ledPosition.ledId, new RectangleF((float)ledPosition.left, (float)ledPosition.top, (float)ledPosition.width, (float)ledPosition.height));
} }
protected override void DeviceUpdate() protected override void DeviceUpdate()