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Refactored brushes to perform a multi-pass rendering.
This allows effects to change the calculated values.
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@@ -76,11 +76,6 @@ namespace CUE.NET.Devices.Headset
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//TODO DarthAffe 21.08.2016: Create something fancy for headsets
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}
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protected override void DeviceUpdateEffects()
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{
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//TODO DarthAffe 21.08.2016: Create something fancy for headsets
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}
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#region IEnumerable
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/// <summary>
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