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Added an effect-list to the effect-target
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@ -345,6 +345,12 @@ namespace CUE.NET.Devices.Generic
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#region Effects
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/// <summary>
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/// Gets a list of all active effects of this target.
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/// For this device this is always null.
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/// </summary>
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public IList<IEffect<ILedGroup>> Effects => null;
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/// <summary>
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/// NOT IMPLEMENTED: Effects can't be applied directly to the device. Add it to the Brush or create a ledgroup instead.
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/// </summary>
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@ -24,7 +24,7 @@ namespace CUE.NET.Effects
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/// <summary>
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/// Gets all <see cref="IEffect{T}" /> attached to this target.
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/// </summary>
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protected IList<IEffect<T>> Effects => EffectTimes.Select(x => x.Effect).Cast<IEffect<T>>().ToList();
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public IList<IEffect<T>> Effects => EffectTimes.Select(x => x.Effect).Cast<IEffect<T>>().ToList();
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/// <summary>
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/// Gets the strongly-typed target used for the effect.
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@ -1,14 +1,25 @@
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// ReSharper disable UnusedMember.Global
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using System.Collections.Generic;
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namespace CUE.NET.Effects
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{
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/// <summary>
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/// Represents a basic effect-target.
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/// </summary>
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/// <typeparam name="T">The type this target represents.</typeparam>
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public interface IEffectTarget<out T>
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public interface IEffectTarget<T>
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where T : IEffectTarget<T>
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{
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#region Properties & Fields
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/// <summary>
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/// Gets a list of all active effects of this target.
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/// </summary>
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IList<IEffect<T>> Effects { get; }
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#endregion
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#region Methods
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/// <summary>
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